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sonori

@sonori@beehaw.org

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

sonori,
@sonori@beehaw.org avatar

Minecraft, you can only pretend to have gotten away for so long before the block game calls again.

sonori,
@sonori@beehaw.org avatar

No, rare intelligence and to a lesser extent rare earth remain as convincing as ever. Potentially habitable does not mean life sustaining, and given the lack of strong biosignatures on any of the examined near earth exoplanets, I’d say that there is indeed increasing evidence that life of any kind really is that rare, much less intelligence.

It is just absurdly hard to get conditions right for microbes to form on a reasonable timeframe is a solution after all.

sonori,
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To be fair, the odds of an intelligent civilization arising at the exact same time as us are rather absurdly remote on astronomical timelines. Aliens should be somewhere between a billion years old to at least a few million, and that is plenty of time to colonize vast reaches of space and build telescope arrays in the scale of small galaxies with only known tech.

I agree though, it is rather silly to think that we’ve passed any point of significance in our search recently.

sonori,
@sonori@beehaw.org avatar

I mean i’d argue that the lack of any big sphere of space which is largely dark, save absolutely glowing in IR, does indicate that there is likely no one millions of years more advanced than us anywhere nearby. A K2 or K3 civilization millions of years more advanced than us should absolutely be visible to even our current telescopes if they were out there, and an absence of any massive otherwise explainable waste heat signatures seems to imply that they arn’t.

That is a result which tells us a lot about the Fermi Paradox, but hardly one that proves one solution over another. Similarly, we’ve recently found habitable zone exoplanets are not rare, but have yet to find any with a strong biosigniture. This does indicate to us that the odds of abiogenesis may actually just be that rare.

Negative results are still results, and indeed contrary to what the article thinks complex life being common around us while still lacking signs of intelligence would seem to be a lot stronger evidence of the Zoological Hypothesis than just a lot of dead rocks.

We’d need a sample size large enough to contain a bunch of positive signs of spacefaring intelligent aliens to ‘solve’ the Fermi Paradox though, so until and unless that comes along it’s all just idle speculation around the fact that we just don’t have the data to know.

sonori,
@sonori@beehaw.org avatar

I imagine the unnecessary part is the whole being built on an unwieldy and expensive third party platform when it would be far easier to just use these platforms existing customer database. All major digital platforms keep track of customer accounts anyway so you can download the game more than once, so it’s not like it would be hard to implement a in house transfer system that doesn’t require an irrelevant middleman.

sonori,
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You could also achieve exactly the same benefits without adding in the expense of gas fees at all. Indeed that gives you quite a few other benefits like being able to reverse fraudulent transactions and being able to ensure the platform gets a cut.

sonori,
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Um, if the store goes bankrupt then the game ceases to exist. You would at best have a contextless link that pointed to nowhere.

sonori,
@sonori@beehaw.org avatar

Presumably becuse their the ones paying server costs to host the game, let you download it again and again on diffrent devices, and manage all the technical issues with the system of getting it to you.

sonori,
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If the storefront goes bankrupt all that public ledger does is give you a dead link unless another storefront picks it up, but if they wanted to do that they could just as easily buy that database from the dying company anyway.

Moreover why would anyone else have an incentive to pay the significant costs associated with hosting a game ownership was on a blockchain, and therefore could be sold independently without them receiving a cut?

sonori,
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Archive.org is well, a non profit archive, not a storefront. If you used NFTs and wanted to charge for it, you would need to charge per download. Finally, while a NFT could provide a proof of license, so could any other database.

sonori,
@sonori@beehaw.org avatar

I mean i’d rather register my license of XXX Hentai Boobmania with a govement office than make it permanently and irreversiblly publicly available for everyone to see.

Again, if they can be bothered to host the game, I don’t see how a database that’s smaller than most modern AAA games is more likely to disappear. You could also forgo a central database in favor of each storefront hosting thier own, and just using a private API. More secure too, since it wouldn’t present an easily attack surface for hackers.

The blockchain doesn’t need incentives to be slow and unwieldy when it takes hours to confirm a transaction, and a gas war can randomly delay things even more.

sonori,
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The NFT is only pseudonymous so long as the account can’t be tied back to an actual person, since most platforms already allow gifting of games to people’s accounts, it would be trivial to tie them back publicly.

The same authority problems also apply to NFTs, does everyone agree to use the same chain and only that chain, if the chain is forked becuse the founders of etherium loose 15 percent of the entire currency on a obvious scam again which version of the NFTs hosted on it are valid? How to the platforms deal with someone scaming someone else by selling them the wrong version on a third party marketplace?

If publishers can’t be bothered to sell their own games after a while, why would they want to sell someone else’s for free, and why would that incentive disappear if they use their own private API instead of a publicly accessible one?

sonori,
@sonori@beehaw.org avatar

Words cannot express my gratitude. My solution up until this point has been just relaying them, but that’s obviously kinda annoying. Thank you so much.

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