Most of the video games I’ve played were pretty good. The only one I can think of that I didn’t like was MySims Kingdom for the Nintendo DS. Dropped that pretty quickly. It was a long while ago, but I’ll guess it was because there were too many fetch quests and annoying controls.
More concerning than Bethesda’s decision to withhold early review codes from certain outlets is how heavily some sites are relying on the game to drive their business.
That’s not what fomo means. I have a bad case of FOMO right now with Genshin Impact. I genuinely like the game, but it forces me to login twice a day with the resin system (basically energy that accumulates over time), otherwise it caps and I lose progress. Also a lot of their content is in the form of limited time events. They do this for the obvious reason of it being extremely profitable. This is why you should be very cautious about getting into live service games.
Yeah it’s a legitimately a really good game and still has a huge amount of permanent content, but that’s the nature of live service games. They need that constant engagement to survive. A game like Baulders gate, you buy it and the devs are paid regardless of how much or how little you play, not really the case with live service.
Oh and GI is gacha which isn’t good either. But then they do cool stuff like make a really good card game in game that’s completely free with zero paid stuff, and even hold irl tourneys with big prize pools.
To be fair, a pity system should definitely be a thing if there’s any sort of gamba. That way there’s at least a hard limit on what you can waste your money on until it’s guaranteed. I at least find GI characters not to be too predatory, you mostly pull them for fun. In fact some of the best characters are the starting 4 stars lol, and you pull cuz you like the character a lot. They really develop the characters a lot, and if you’ve seen any comic cons or anime conventions, you’ll see an insane amount of Genshin cosplays cuz they suck you in by really loving the characters. The gameplay is honestly so easy you absolutely don’t need a good character, and it’s actually incredibly balanced. The earliest characters released are actually still S tier because they fucked up the balance a bit with them so the new characters are still good but more niche focused, so everything is still relevant.
The only hard content is what’s called the spiral abyss, which is a completely optional dungeon that rotates every 2 weeks and 100% clearing it gives you like 5 free gacha rolls, so people really just use it to bench mark characters since nothing else in the game is remotely challenging, nor is there any pvp aspect or anything.
But yeah, also Gacha and live service games tend to be a drug, once they have you hooked it’s hard to quit. Sunk cost fallacy is real hard to overcome in gacha games.
idk if you’ve played No Man Sky, it’s still going strong. It just released another massive update and has been releasing huge updates for 7 years now. It is a much closer fit for the exact fantasy you’re describing. Thing is, once you realize proc gen is most of the content for planets, it means you’ve basically seen it all. I don’t have any hype for the game, but NMS gave me hundred of hours, and judging by you implying the game is somehow negative, you probably still have the opinion from it’s initial launch. The game is really, really good now.
Yeah I definitely know what you mean though, but I think that’s a problem with really large scoped games that rely on proc gen. Obviously star field isn’t out yet, but I wonder how they’ll break it. I imagine they’ll have some sort of landmark on each planet where they’d want to draw you to. Then that’s where all the handmade stuff is. The rest of the planet will probably be boring proc gen stuff and there’s only so much you can do to make that interesting. NMS at least fleshed out their systems more with time, so I don’t know if Starfield will have that as well, or if majority of it is going to be just story and exploration like traditional Bethesda games. It probably will.
GDC is always exciting because it’s a big conference of devs, mostly AAA devs, telling the technical details of their algorithms and systems. It really helps the game industry as a whole.
I have like zero hype for this game, and absolute bangers of games have dropped recently. I’m definitely going to put this on the “maybe” list and let other people test it out for me, I’m in no rush.
They’re easily triple-A size without a single launched game lol. Yet despite the budget and expense of a AAA studio, they’ve put out less content then an indie studio. So what are these developers actually even doing
I just finished inside and wanted to see how people felt about it in 2023. Everything I’ve read about it around 2016-2017 seems to regard it as the best game of the year and in some cases one of the best of all time. It’s this truly still the consensus?
Really interesting and cool. I enjoyed my time, though it’s a short game. Game of the year… I dunno about that though lol. It wasn’t life changing or anything.
The first of the tools Denuvo is offering to Switch developers is Nintendo Switch Emulator Protection, a “revolutionary technology to protect games launching on Nintendo Switch from piracy”....
Well they’re a little late at least. All the good games worth getting on the Switch are already out, and it’ll be about a year until Switch 2 will probably be out.
Not counting games that were unfun because of bugs, what’s the most unfun video game that you’ve played and what made it unfun? (kbin.cafe) angielski
Most of the video games I’ve played were pretty good. The only one I can think of that I didn’t like was MySims Kingdom for the Nintendo DS. Dropped that pretty quickly. It was a long while ago, but I’ll guess it was because there were too many fetch quests and annoying controls.
Starfield review controversy traces game journalism's orbital decay (www.gamesindustry.biz) angielski
More concerning than Bethesda’s decision to withhold early review codes from certain outlets is how heavily some sites are relying on the game to drive their business.
What games have you played due to FOMO? angielski
FOMO stands for Fear Of Missing Out....
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Baldur's Gate 3: Act 3 Bugs and Missing Content Becoming a Problem as More Players Near End (www.ign.com) angielski
Baldur's Gate 3 "feels so alive" because it used mo-cap and 248 actors to bring its characters to life (www.eurogamer.net) angielski
Soulframe is Elden Ring meets Ghost of Tsushima, but with 'Disney princesses' - PCGamesN (www.pcgamesn.com) angielski
Starfield is Bethesda's Least Buggiest Game to Date, Say Sources (insider-gaming.com) angielski
Star Citizen Funding crosses $600 million mark (robertsspaceindustries.com) angielski
World of Warcraft Classic Era In the hardcore Era Realms indicates dead players stay dead (and transform into a ghost) (www.gamescensor.com) angielski
Anyone remember Xfire? (lemmy.world) angielski
How was inside for you? angielski
I just finished inside and wanted to see how people felt about it in 2023. Everything I’ve read about it around 2016-2017 seems to regard it as the best game of the year and in some cases one of the best of all time. It’s this truly still the consensus?
Armored Core VI peaks at 150K peak concurrent Steam players on day 1, making it the 4th biggest launch of 2023. It's also the second biggest From Software launch ever, second only to Elden Ring (twitter.com) angielski
Denuvo security is now on Switch, including new tech to block PC Switch emulation (www.videogameschronicle.com) angielski
The first of the tools Denuvo is offering to Switch developers is Nintendo Switch Emulator Protection, a “revolutionary technology to protect games launching on Nintendo Switch from piracy”....