red

@red@sopuli.xyz

Your average Reddit escapee

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

red,

Adding shit to a game with a patch, post purchase, doesn’t require you to partake. While I hate MTX as much as anyone, you aren’t required to buy anything. Sure, this is enshittification, but you can avoid that buy buying games that aren’t “always online”.

red,

Yes the image is 1080x1080 but why mention it in the title?

red,

It does, but Valve doesn’t spend money in taking any responsibility over it. Also I presume anticheat might not work properly.

In any scenario, the translation layer has a performance impact which for any competitive player is something that makes Apple a no-go.

red,

That it works is one thing. That it always works as expected is another. Apple doesn’t want to take responsibility for that, and neither does Valve, when there’s not enough paying customers on that platform. It is what it is. Now the Proton layer is one thing, because Valve is selling Steam Decks. They will want that to become a big thing. They’ll go back to selling Steam Boxes (the living room console thing).

If Apple wants to ride that wave, they could.

red,

Because, again, they don’t want bad press when the translation layer doesn’t play ball with anticheat, or some other tech.

red,

Lol. It most definitely is not.

red,

Wrong. Just fucking wrong. Graphics was solved ages ago. Anticheat for mp has not.

red,

They don’t remove it just because it would sell more later on, they remove it because it’s a big licensing cost that will stop being profitable once most sales have happened.

My point is; if the publisher used Denovo, just don’t be buy the game ever.

red,

And that’s trusting that whoever uploaded the track had a good quality source. And it’s still double encoded.

red,

Hq is equivalent to 320kbps, noticably better than YT quality

red,

Don’t kid yourself: data centers are easier to have closer to many locations, but ones with hardware that works for cloud gaming, less so. And even in a best case scenario, it’s still too big a delay to comfortably play anything apart from casual games.

Even streaming a game from your PC to living room box, such as Nvidia Shield, even wired, makes it nigh impossible to play racing games well, or anything that requires aiming. It’s not far, almost playable when streaming in LAN, but any WAN in the mix and it’s just not feasible.

Networking has a long way to go before streamed reactive games are even close.

red, (edited )

Since Microsoft’s parity issues, I decided to buy Divinity Original Sin 2 to support Larian. I like the stand they made (as opposed to how CDPR did with Cyberpunk), and figured they deserve the cash.

While the graphics could be better, and that it’s at times difficult to focus on such a dialogue heavy game, I noticed that I’ve already spent 20 hours with it and have barely escaped what could be called the tutorial area (fort joy).

I love it. I’m playing 4 custom characters, all necromancers, two melee oriented, two ranged, and it’s a total crap fest of a party, but I’m making it work real well.

red,

It’s not baseless rhetoric when a dev team has literally called it out as a big tech hurdle.

red,

As many people already boycott sony consoles due to them paying extra to game studios to never release certain games on xbox, there’s literally no alternative currently.

And Game Pass is great, if they pump the price too much, it will just seize to be relevant and life goes on. AAA games are pretty dirt cheap considering prices have increased way slower than inflation and average game complexity.

red,

It was a stupid promise and even worse requirement for publishing a game on the platform.

They should start considering them just different consoles and remove the parity (and requirement to release on both).

red,

A dev team is more likely to axe Xbox release or features. So because S won’t have enough memory/gpu grunt, X won’t be getting that feature either.

red,

Why do you think Halo never got split screen 💁‍♂️

red,

S is required if you want to release a game on X. This means you cannot leverage the technical maximum of X, ever, because the game and all it’s features must run on S.

red,

Day one releases on PC and Xbox, and coming later on PS5 is quite a bit different to day one on PS5, year later on PC and never on Xbox.

There’s bad, and then there’s “you’ll never play this unless you buy our console”

red,

You still don’t seem to comprehend what I said. Hint: not about blowback.

red,

Are you really not comprehending what I said? To re-iterate: the cost-to-returns ratio to spend man hours for certain features is not feasible because of how much time would need to be spent. This, at worst means some titles will simply not have feature X, and at average means the “worst first” development method means some games will just be worse, than they could have been, if it were merely X, PS5 and PC to consider.

I think we agree that MS bungled their approach and overestimated that cloud powered gaming would take off. But the reality of it is that S has become a thing that holds down game development, and like with BG3, gives sony pseudo exclusivity on consoles. It’s also likely what caused 343 to never ship couch-coop on Halo. It worked to some extent, but simply wasn’t worth the hours to finish for S.

Sooner or later MS has to tackle the issue somehow, and if I had to guess, they’ll rather push for a 0.5 gen jump instead of just screwing with people who bought S.

It’s easier to say a game is “newest gen optimized” than to backtrack on their promise.

If you are talking about something completely different, then no worries, carry on. This was merely my 2 cents on the topic.

red, (edited )

I did not mean that in a hostile way. I asked because you kept replying to my comments, but disregarding their content while telling me to stop talking.

Based on the vote ratio, other people got the point just fine and didn’t feel like they needed to tell me to be silent or scroll back up.

Sorry if it felt hostile.

red,

While I completely understand the hc gamer community hating the game, I personally, as a 37 yo working person, have had co-op and solo fun for over 200h with a few friends.

For me, that’s well worth the price of the game. And no I won’t be buying any passes and I won’t even finish season 1 because there’s nothing really that new there, but objectively D4 was a good fucking game, especially for couch co-op lovers.

red,

Capcom did not remove Denuvo due performance impacts. They released an update without it because the big bucks from selling the game happen early in the games lifespan, not year or two later.

Denuvo is a license model, so the longer game contains it, the longer the company needs to pay for the license.

It’s merely a cost savings removal, as happens with many games that contain Denuvo.

red,

One percent from ~ 45avg fps, especially the low drops, feel worse when there’s even more intermittent losses from DRM.

It’s harder to notice a few fps drop at 100+.

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