It is baffling why Sony thinks studios who are known for their single player story driven games will all the sudden be rock stars at GAAS model games. No matter how it turns out, you’ve already got a dedicated fan base for these companies expecting a single player story driven game. These types of gamers have no interest whatsoever in micro transaction riddled online experiences. And by diverting developers away from single player content towards GAAS content, they’ll make worse single player games and half hearted multiplayer online games.
I get that, but to me it all feels like cookie cutter material. Maybe I’m not searching right, and maybe I haven’t discovered enough, but I can’t help but feel extremely whelmed.
It’s a gatcha game that goes through the main stories of the previous FF7 games, while also including new stories from The First Soldier, And other stories planned from other games like Before Crisis. It’s not full games, you essentially play little missions where you go through the key story point in those games.
I tried it out for a little bit, but the story pieces were a little too bite size for my liking, and I absolutely hate gatcha mechanics, so it’s really not for me personally. I’m not interested in dressing up my character in outfits or leveling up my gear.
I have no problem with someone getting paid for their work. In fact, I encourage people to get paid for their work. But if you decide to sabotage your own product for the sake of attacking people who refuse to pay for it, you just make your product worse for everyone who did pay for it and you do nothing to actually solve the piracy issue. In that case, you’re reaping what you sow.