I’ve been playing it, through less than legal means, and honestly to me it feels like a proper sequel to super Mario world. Granted I’m still relatively early in the game, and super Mario world is my all-time favorite Mario game with 3 shortly behind it, but it feels every bit is fun as those games so far. I’m absolutely going to pick it up when it releases.
Personally, I think I would prefer they hold the game back and do whatever patches or updates they need to help with performance, rather than release a game they know is buggy. I guess it’s nice that they’re actually telling us before people buy the game, and they will be releasing updates. But frankly to me this feels like they’re going to be fighting an uphill battle when they launch the game. Plenty of people won’t see this message, and just buy the game expecting it to work, then turn sour due to the poor performance. You could end up with people refunding the game and never coming back with stuff like that.
Okay, I know it’s been a while since I played assassin’s Creed, but I could have sworn the original story of the games was a dude being forced into a VR machine and becoming one of his ancestors?
It is baffling why Sony thinks studios who are known for their single player story driven games will all the sudden be rock stars at GAAS model games. No matter how it turns out, you’ve already got a dedicated fan base for these companies expecting a single player story driven game. These types of gamers have no interest whatsoever in micro transaction riddled online experiences. And by diverting developers away from single player content towards GAAS content, they’ll make worse single player games and half hearted multiplayer online games.
I get that, but to me it all feels like cookie cutter material. Maybe I’m not searching right, and maybe I haven’t discovered enough, but I can’t help but feel extremely whelmed.
It’s a gatcha game that goes through the main stories of the previous FF7 games, while also including new stories from The First Soldier, And other stories planned from other games like Before Crisis. It’s not full games, you essentially play little missions where you go through the key story point in those games.
I tried it out for a little bit, but the story pieces were a little too bite size for my liking, and I absolutely hate gatcha mechanics, so it’s really not for me personally. I’m not interested in dressing up my character in outfits or leveling up my gear.
I have no problem with someone getting paid for their work. In fact, I encourage people to get paid for their work. But if you decide to sabotage your own product for the sake of attacking people who refuse to pay for it, you just make your product worse for everyone who did pay for it and you do nothing to actually solve the piracy issue. In that case, you’re reaping what you sow.