It means the two million people playing it now have to get emails, promotions, and keep sony products in their mind.
They obviously didn’t think it would be popular. Just like Wizards of the Coast when they tried to put out a new license that said “anything with the words ‘dungeons and dragons’ on it becomes our intellectual property”, they assumed that pissing off their entire fanbase would be net positive because people will keep buying their stuff no matter how bad it gets.
The review bombing was serious but I’d eat my hat if this stunt cut revenue by more than 10%. I don’t have anything for Helldivers but here’s an article about Dragons Dogma 2
It’s incomplete in certain areas, inventory management is a nightmare, and the mini bosses in dlc areas (gorecyclops, undead dragons, wargs I think they were called) take ten minutes of healthbar whittling and they respawn when you rest.
But the true test is whether the game is fun to play, and it is! Regardless of which class you’re playing, the game lets you feel like a badass. I’d just recommend playing with some QOL mods.
Sheesh. I wasn’t expecting to hear ‘unhinged’, but if you’re saying it’s like the “wild wasteland” modifier in New Vegas that makes sense. Would you say the fights are more difficult than the fps ones?
Can I hear your fallout 2 rant anyway? I only played the modern ones, and nearly totally ignored the strategy involved in VATS in favor of just shooting enemies in the head myself.