“Historically, the console version comes first, so lets take things one at a time. Get the console version out the door, deal with any bugs that arise, maybe an expansion or two, then we’ll announce the PC port, not before.”
“He attended Harvard University in the early 1980s but dropped out to join Microsoft, where he helped create the first versions of the Windows operating system. He and another employee, Mike Harrington, left Microsoft in 1996 to found Valve, and funded the development of their first game, Half-Life (1998). Harrington left in 2000.”
When a new generation starts, I hook it up in the living room, move the previous gen to the bedroom, and mothball the oldest gen.
So when I kick off, my kid, or grand kids, are going to discover organized boxes of gaming gear. I’m sure it will be all over whatever passes for social media then. :)
Currently:
Living Room - PS5, Xbox Series X, Steam Deck Dock.
You would think, right? But HiFi Rush was lauded as one of the best games last year and was highly successful, even being ported to PS5 and Switch at this point, so why close them?
People tend to lump in the Sega CD with the failed systems, but it was actually the most successful console add on ever, supporting over 200 games.
This was part of the problem with the 32X. Sega USA ran with the CD and turned it into a success when Sega Japan didn’t want it. When Japan was prepping for Saturn, US demanded the 32X and when Japan said “no”, US said “yeah, well, look at Sega CD, what do you know?” Sega USA arrogance willed the 32X into existance and, well, you know the rest.
Guitar Hero sold more, but how many games USE the guitar? 4? 5?