I don’t get the love for this game. I’ve been playing CRPGs since Temple of Apshai and I’ve never seen a game where the story and dialog choices appear to have been written by or for people with traumatic brain injury.
So bad that I had to hop on a forum and go “Hey, so, there aren’t any good choices in the dialog tree, did I fuck up my character generation? Should I start over?”
And got “You just don’t get it, man!”
Yeah, I don’t get games where “You want some fuck?” is a valid dialog choice.
It’s slow. Interminably slow. You think you might be prepared for how slow it is, you are not.
Google “Red Dead Redemption 2 slow” if you doubt this.
Second, the controls absolutely suck. Not sure who decided the same button should be either “talk to NPC” or “shoot NPC right in the goddamned head” but that never should have passed play testing.
Again, Google “Red Dead Redemption 2 controls” if you doubt this.
I LOVED RDR1. Played the hell out of that game, was really looking forward to 2.
Then I had to walk through snow for an hour before anything happened.
Got through that godawful opening sequence, got to a bit where we’re going across a prairie, hear a call for help, ride over to talk to an NPC to see what’s going on and shoot them right in the goddamned head instead, prompting a fugitive run.
That’s when I realized I could re-start the game and try again, or just say “fuck it” and cut my losses. I cut my losses. I’m not going to fight bad game design AND the plot.
“One of the things we saw is that gamers are used to, a little bit like DVD, having and owning their games. That’s the consumer shift that needs to happen. They got comfortable not owning their CD collection or DVD collection. That’s a transformation that’s been a bit slower to happen [in games].”
I’m totally OK not owning Ubisoft games… but not in the way they would prefer… Where I hand them money and still don’t own anything.
I had an LCD failure on a GBA, they said it was dropped when it wasn’t and I found photo evidence of a retail unit with the same size and shape failure.