The stories about that dude are so good. The sheer pigheadedness of some players. Like the guy who spent like 8 hours fighting that boss instead of just walking around. he eventually won, to his credit.
I gave up after a couple tries on my first dude, but when Margit kept kicking my ass I restarted as a sorcerer. Killed both of them with the trusty pew-pew magic pebble.
I think i already commented on this somewhere else, but a lot of bethesda games are like that for me. The vanilla game is kind of shit, but with a lot of mods it can kind of be hammered into something I enjoy. it’s still kind of bad, but sometimes you just want to eat junk food. I wouldn’t recommend someone go to McDonalds, but sometimes it’s just right there and it’s easy.
It’s too bad steam doesn’t have a “mixed” review option.
Like Fallout4. It’s terrible. Bad story. bad gameplay. Buggy. But I still sometimes mod it the fuck up and play anyway, because I want a kind of stupid stealth shooter or to stomp around in power armor. So I don’t really recommend it, but you could do worse.
I want to like Into the Breach but it’s too stressful. Like, when I fuck up in FTL and the crew dies it sucks, but when I fuck up in Into the Breach and all those civilians die? Oof. They were counting on me!
I don’t think I’ve ever bought a microtransaction or cosmetic. I’m doing my part!
*Ok, i think I paid like $5 into warframe after 200 hours, and I used some fake money from google surveys on pokemon go, so I’m not entirely without sin.
But it still spooked Wall Street, as parent company Take-Two Interactive Software Inc.’s shares plummeted as much as 10% following the news.
I think our economy might be predicated entirely on stupid.
Also, $80 is a lot when typical people’s buying power is decreasing. I think like half of americans can’t tank a $500 surprise bill, and they want people to blow nearly 20% of that on a video game? Fuck off, capitalists.
Renting games and music seems like a bad idea to me, but I am in the minority. Buy a new album once a month for $8, after a year I have 12 albums. Pay that to spotify and I have nothing.
Gamepass is priced more aggressively at $12/mo, but I assume it’s a loss so they can eventually raise prices. Even so, if I buy a new somewhat discounted game for $36 every three months, after a year I have four games. With gamepass, I’m pretty sure I end up with nothing.
But I don’t think humans are known for long term thinking.
My time at Portia and my time at Sand Rock are pretty chill. They’re kind of like Stardew but 3d, and I liked them more. It has some fighting but it’s very PG cartoon-ish. It has a major mechanic where you just hang out with the NPCs, or go on dates with them. The second game, sand rock, is better but they’re both good: store.steampowered.com/…/My_Time_at_Sandrock/
A friend of mine had a similar thought. He was sitting down to do some work on an open source game, and then was like “Wait. What am I doing?” and he made his own game from scratch. ( This one: store.steampowered.com/app/1271280/Rift_Wizard/ - It’s good, but kind of too hard for my brain )
It helped that he a had a lot of xp in game development. I imagine some of the boring, difficult, stuff doesn’t have as many people readily available. There’s a lot of “Why does the game crash if I push the up arrow key when I’m in my inventory, sometimes?” stuff you have to worry about when you’re doing the whole thing.
I find it kind of funny how games are becoming more mainstream, but every once in a while I still meet people that are like “games are a waste of time”. But then again I guess people said that about movies and tv and still do sometimes.
Also I’ve been playing guild wars 2 again. Base game is like 10 years old but it’s still fun