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jinarched

@jinarched@lemm.ee

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

jinarched,
@jinarched@lemm.ee avatar

So… yeah, I get it’s 100% unreasonable to ask this, but I think it’s true that the story is great especially once you hit Shadowbringer. Won’t blame anyone for not making it though.

So, Unity is charging game developers per video game install now... (blog.unity.com) angielski

So today Unity announced changes in how they are going to monetize their game engine, and it is, rightfully might I add, poorly recievedHere is how much youtuber Dani would have to pay unity if they consider his games to gain over $200k in revenue Dani’s hypothetical unity payments...

jinarched,
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Wait, what? I have to buy a PC about every 10 to 15 years and it does’t cost me “thousands”. Last year, I bought one for about $700 and I can run every game at maximum settings with no issues.

Just wait for components to be on sale (it happens often) and you’ll have a good pc for a very good price.

jinarched,
@jinarched@lemm.ee avatar

Oxenfree

The dialogues are super fluid and dynamic. You can interrupt people and even steer conversations towards other topics with your choices. Conversations are in realtime. Dialogues feel so natural, you really should look it up if game dialogue design is something you find interesting.

jinarched,
@jinarched@lemm.ee avatar

Those are my favorite ones.

  • Raging Loop
  • Yu-No
  • AI: The Somnium Files
  • Zero Escape trilogy
  • Danganronpa trilogy

Most don’t really have multiple endings, but some of those titles have a story branching mechanic that might be of you interest.

Edit: Here’s a visual novel database if you are interested. This is the same site with the multiple endings tag applied.

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