What happens is that I get rubberbanding (I go somewhere, build something, get set back like 30 seconds and my stuff is not built), loosing my connection like once every two hours or something. My wife plays with me and has similar issues.
The logs sometimes show „tick took longer than anticipated“ or something, which would indicate a performance issue but since the cpu and the ram arent even used properly, I assume it might be limited somehow.
Pure principle is the answer. People who buy a game should be able to play the game as long as they wish, sell it, give it their grandkids for all I care.
The problem with your argument is „doesnt affect me, wont bother“.
Think of anything you like or even love. Now think of it being taken away, because someone else doesnt care about it. You think thats fair?
I‘m somewhat sure the person who made the trailer will make a version of the film out of pure spite that works exactly like this and its going to be the best thing ever, maybe even shaking the movie industry.
Yeah, thats what we call a trade off. The large userbases are on the bad platforms and the good platforms have small userbases.
Until people start at least mirror their stuff on (eg) peertube, we wont see increase in userbase.
For that reason, if I planned to interact with a large audience, I would go to twitch, no two ways about it, but mirror on peertube so it gets a chance to grow.
There is no free lunch. We have to put in work if we want to see positive change.
Since you‘re on the fediverse already, consider peertube. It still needs work in discoverability but from a data ownership perspective its pretty top notch.
Thats pretty awesome! :) thanks for sharing. Do you know by any chance if kodi has a steam app somewhere? I‘m going with a raspberry pi and it works well as a client for media but not yet for steam.