DLC existed in some form long before digital-only releases existed. We just used to call them expansions, and people used to buy them in droves.
Edit: All those downvoting me clearly weren’t alive during the shareware boom, or during EA’s early attempts to extort players for the pleasure of having a potted plant in The Sims. This outrage over DLC is just an echo chamber of angry gamers who aren’t the target audience anyway.
I’m in no way condoning Nintendo’s behaviour, but the idea that they don’t make any money from their back catlog is rather misleading given that they have re-released a large number of their older titles to either buy or rent on every console since the Wii, along with releasing mini versions of their older consoles with the titles pre-loaded. It’s not like they locked those games away never to be seen again.
What you mean is making games how you want them to be, not the overwhelming majority of gamers. Stop thinking everything is an agenda designed to limit your freedom.
Cosy games are meant to be relaxing, almost stress-free experiences that revolve around repetition and reward playing them in small doses each day. I can understand why hardcore gamers don’t like them, but at the same time they’re not made for them.