Path of exile charges for inventory QoL and with the ludicrous amount of different stuff that drops, it’s arguably kind of mandatory if you’re trying to complete seasonal objectives
Literally the only property of Eidos that I care about, and it was bad enough that the studio wasted so much time on that garbage avengers game rather than finish the deus ex story they left hanging.
The build system for different archetypes is relatively satisfying and interesting to grind through, it hugely changes how you play a match and I think it’s a really good addition to the formula. It’s a decent time with the lads, which is all it needed to be.
Back4blood doesn’t suck, but it did really take a while for the game to be tuned at the harder difficulties. It’s a solid upgrade over l4d2 in every way, but doesn’t benefit from nostalgia goggles. I wish it had l4d vs mode and mod support, but I still put in a hundred hours or so (haven’t checked dlc) which is pretty reasonable value.
The problem with back4blood is that it’s good: not great.
It is a fun mashup of stealth and tactics, but there’s so much to play right now that I’ve only put in a couple hours. This just came out the wrong year.