I used to be pretty decent with the arrow keys, but once full 3D games like Quake 2 started being standard I had to switch to mouse. I remember I switched to mouse and arrow keys for a long time, then finally went WASD.
That’s cool but I don’t think the gameplay and level design will hold up very well to today’s standards. This was basically a Doom 1 type game, but with jumping and maybe full 3D? Or was it 2.5D like Doom where you couldn’t have floors over floors?
Exactly. My ideal game would be a mix of Elite Dangerous, X4 Foundations, and Starfield. ED has the galaxy map, flight model, and combat down. It just needs to be more of a game.
Wildlands is still a great game. It is set in 2019 Bolivia, you work to take down cartels one region at a time. It’s fun both singleplayer and co-op for up to 4 players.
Breakpoint is set on some semi-futuristic Elon Musk type fantasy technology island with drones driving and flying around. The map itself is large and varied, it seems like a South Pacific type environment. Breakpoint initially did a lot of things worse than Wildlands, such as not having AI squadmates and needing to level up your weapons. But since then the game has been updated with a lot of options to fix almost everything, and even add a lot more content. It’s a lot to get used to but ultimately still a lot of fun.
But first play Wildlands, it is fun right away, and more realistic overall.
It’s atmospheric and good, but player choice during many missions is lacking. Choices often boil down to “Yes” or “Not yet.” But you’ll go the way the mission wants you to go or you won’t finish it.