competitive shooters like Rainbow Six Siege or Counter Strike are also really bad in casual modes, especially if you’re a new or lackluster player. You’ll be flamed, team killed, and your teammates will try their absolute best to ruin your entire day over a hobby
I would be fine with all of that if they didn’t also have the power to kick you from the match
Is there any reason to follow game journalism outlets anymore? Reading some positive/negative Steam reviews and watching some gameplay footage on its own gives a really good impression of what a game is like IMO.
Probably, though I did beat and enjoy the first three games in the Dark Souls series (if you include Demon’s Souls) before I got tired of it, despite having to iterate on some bosses. There are a few saving graces that make it tolerable: effective options for cheesing, being able to grind XP/gear to make it easier, mandatory downtime between fights that punishes trying to brute force practice them, the option to give up for a while and go explore somewhere else, the presence of more dynamics to fights to optimize than correctly reacting to patterns to the point where you can remain mostly ignorant of them and still win another way. Playing DS3 I got the feeling that maybe the issue was getting worse and I was kind of burned out on the gameplay overall so I dropped it.
I would cite Super Meat Boy as a more pure example of the problem I’m talking about, that game left me feeling brain fried and like I hadn’t learned or accomplished anything.
This problem seems like the sort of thing machine learning could be good at though. You have some input binary code that doesn’t run, you want an output that does, you have available training data of inputs and correct matching outputs.
I definitely dislike this dynamic in games. If you’re only able to win because you built up muscle memory for that specific segment of the game, it doesn’t feel like a real win, feels almost as unrewarding as grinding XP to make things easier.
Probably, it’s a really obvious and effective way to attack a website. I hear any small imageboard that tries to start up has this problem too. Any shady organization with no ethics can basically use this to shut down anything that allows user content and doesn’t have huge moderation resources.
I wonder if there could be a torrent site that is decentralized enough that no one really has significant liability for running it, like Bittorrent itself but for the indexing/curation aspect.
A RPG type game where you play as a single character, in a world of simulated NPCs, where some of those NPCs are playing something like a 4x or grand strategy game in the background and things happen independently of your actions.