@canis_majoris@lemmy.ca
@canis_majoris@lemmy.ca avatar

canis_majoris

@canis_majoris@lemmy.ca

why would you take anything you see on the internet seriously?

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

canis_majoris, (edited )
@canis_majoris@lemmy.ca avatar

https://lemmy.ca/pictrs/image/8b3105b8-0826-48e7-9f27-fc5074ae4ad7.jpeg

This is a Nyko Air Flow controller. I had one for the original Xbox. It was supposed to keep you from sweating during long sessions of gameplay, because it was ventilated and had a fan on the back. To be honest, I don’t remember it being excellent at keeping you cool. I think the fan was pretty lousy, but it was a great gimmick none the less.

I had a lot of weird controllers back then. Some good, some bad. Most of them Mad Catz.

canis_majoris,
@canis_majoris@lemmy.ca avatar

I remember it being one of my favored chosen out of the plethora of random third party devices I had laying around. This was a step above Mad Catz for sure, but definitely still below the original controllers.

ItalianSkeletonGaming, do games angielski
@ItalianSkeletonGaming@mastodon.social avatar

@games What demos did you try today? | DAY 2

Greetings festive fellowship of the fediverse, it's the second day of the , and there are still many games to discover and discuss, let's share our mutual discoveries of today

canis_majoris,
@canis_majoris@lemmy.ca avatar

I tried Citadelum, which is a Roma-era city builder.

It’s a bit janky given that it’s an early demo, but it’s a neat premise given that the last Roman city builder I was aware of was Caesar 3 from '98.

I give it points for concept and setting, but I think Anno 117 is going to be my preferred Roman-era city builder when that drops, because I already know and love the Anno mechanics.

canis_majoris,
@canis_majoris@lemmy.ca avatar

Tell me you didn’t read the article without telling me you didn’t read the article.

What are some eras of gaming that you've stopped feeling nostalgic for? (kbin.social) angielski

As I've gotten older as a player, I have found myself dropping some eras of gaming that I used to be nostalgic for. One of them is the 8-bit era, the NES days. I have played some of the best that system had to offer and I will never say that system didn't have any good games....

canis_majoris,
@canis_majoris@lemmy.ca avatar

Most of them, honestly.

When you look back, it was cool what they were doing at the time, but progress is such that all newer games have iterated on those groundbreaking formulas and improved upon them, making the older games seem less spectacular than they were at launch. I have fond memories of playing PS2, N64 and Dreamcast, but when I go back to play some of those games I enjoyed as a kid, I find that there’s always something super sub-optimal like the controls or some arcane mechanic that doesn’t make much sense. I find this to be the consistent issue going back to PS2 era and earlier.

I think the PS3/360 era is the one I have the most nostalgia for all things considered. There were a lot of stellar RPGs like KOTOR and Mass Effect that generation. Stuff like Red Dead Redemption was coming out. Control schemes finally became generally standardized and understandable. Tutorials, saves and decent graphics were really finally all combined properly for the first time.

I find the same sort of issue with movies. When you go back passed the 80s, you start hitting pacing issues. Same with video games. When you go back passed the mid-2000s, you’re going to run into early installment weirdness.

canis_majoris,
@canis_majoris@lemmy.ca avatar

I agree.

Even using my examples of KOTOR and ME, comparing them to (relatively) modern counterparts, Jedi Survivor and Andromeda, you can see that the storytelling has taken a back seat to the open world. ME 1-3 were all very tight corridor cover shooters, going from fully constructed combat environment to another, while Andromeda tried to shoehorn in survival crafting and exploration. KOTOR has more deep RPG mechanics and overall a better story than Jedi Survivor, and I would agree it’s because the focus changed on providing sprawling open worlds over more bespoke environments. I would also say that the combat in Andromeda and Jedi Survivor are superior to their older counterparts, but at the loss of other things.

canis_majoris,
@canis_majoris@lemmy.ca avatar

It’s going to be Assassin’s Creed with lightsabers, probably. Potentially Far Cry with scifi weapons, like Blood Dragon.

Can’t say that I mind that.

canis_majoris,
@canis_majoris@lemmy.ca avatar

Remember when the entire video game industry had soul?

It’s been years.

:(

canis_majoris,
@canis_majoris@lemmy.ca avatar

Yeah and right now we’re all raving that Helldivers 2 is great.

The point is that on average these massive conglomerates of corporate shareholder-driven studios are not soulful because they have the soul beat out of them. Devs have tons of soul, but if it ends up in the final product is ultimately a decision of the management, and they have had the souls sucked out of them.

There are still soulful games, but on average the industry is soulless.

canis_majoris,
@canis_majoris@lemmy.ca avatar

Republic Commando fucking rocked, that would kick ass.

canis_majoris,
@canis_majoris@lemmy.ca avatar

I know dozens of people who wanted this game because they really loved the ship combat in Black Flag but substituted Sea of Thieves as it was the only close game out at the time. These are the kinds of people who buy games on a whim, play them for a week and then never again.

Not a single one of them gives a single flying fuck about Skull and Bones. In fact, when it was released everybody had a revived interest in playing Sea of Thieves instead.

canis_majoris, (edited )
@canis_majoris@lemmy.ca avatar

You also have the benefit of years of development for SoT that has brought features, QoL improvements, and invite-only servers.

Originally the game was very super pvp oriented and there was no way for you to get out of the open world. A few years months ago they implemented private invite-only servers where the reward amount was reduced but it allowed players a secluded area to focus on their own thing instead of worrying about being harassed by a maxed out galleon crew coming after them.

It’s actually a really fun game overall, even when you’re fighting people. I used to roleplay as a pirate, and our ship was called the Salty Swallow.

“You’ll never forget your encounter with the crew of the Salty Swallow! Arrrrrrr!”

And then the whole crew dies, because we’re all bad.

canis_majoris,
@canis_majoris@lemmy.ca avatar

Could very well be that recent. It’s been a while since I played and paid attention to the development and happenings of the game.

Either way, it was something we’d been asking for since the start of the game, and I’m really happy new players get to experience it right out of the box!

canis_majoris,
@canis_majoris@lemmy.ca avatar

It’s all hosted through Xbox servers still, so you just pick it as a game setting and away you go!

canis_majoris,
@canis_majoris@lemmy.ca avatar

The company that’s been running one of the most successful scams in gaming for over a decade is toxic? No way.

canis_majoris, (edited )
@canis_majoris@lemmy.ca avatar

No, the game is still a scam because it’s been literally over a decade of development and every time I’ve been invited to go try the latest and greatest in their innovation, the game is laggy as balls and the servers never work. Also the fact that they have ships costing as much as actual automobiles that people purchase despite still being technically in beta is absolutely bonkers. They’ve had several waves of crowdfunding and the game is still in a pretty garbage state.

Trust me, I’ve wanted an actual successor to Freelancer for longer than this game has been in development, and it still doesn’t scratch the itch because whenever I try to play it, the game essentially doesn’t work.

Cost discipline is the last thing on these guys’ radar. A 20,000 dollar ship? That’s like a third of somebody’s annual salary.

canis_majoris,
@canis_majoris@lemmy.ca avatar

Have fun defending a broken game. Sunk cost fallacy is a traditional trait of SC players.

canis_majoris,
@canis_majoris@lemmy.ca avatar

Anything with a twenty thousand dollar “microtransaction” is a fucking scam.

canis_majoris,
@canis_majoris@lemmy.ca avatar

Warner Bros. Discovery has fallen short of our expectations, the rest of the populace has said.

canis_majoris,
@canis_majoris@lemmy.ca avatar

I love that reaction image, it’s golden.

canis_majoris,
@canis_majoris@lemmy.ca avatar

I don’t get how this is news, it’s the most predictable, obvious outcome.

Nintendo literally DMCA’s hentai artists bro.

canis_majoris,
@canis_majoris@lemmy.ca avatar

i love the crtc

what a wonderful institution

collusive radio and telecommunications council

canis_majoris,
@canis_majoris@lemmy.ca avatar

Netflix also made a killing by creating the ad-supported tier, because the ads more than cover the cost of lowering the subscription. My folks pay for Netflix with ads but you can block them with a DNS sink like AdGuard or a Pi-Hole.

I think it’s a scam honestly. Netflix’s library has shrunk with all the other streaming services coming into the market. It was convenient when it was the only game in town but now it’s just one of a dozen services feeling more like cable than streaming.

I just saw an article where Apple TV+ was going to bundle with Paramount+ for a lower rate.

canis_majoris,
@canis_majoris@lemmy.ca avatar

A few of my guildmates play SC as well and they try to get other people to play, but every time an open period happens, the servers always shit the bed with instability and the play experience for the new player is awful.

It’s so funny trying to hear them rationalize bad servers and inability to do basic things as just part of the experience.

canis_majoris,
@canis_majoris@lemmy.ca avatar

There are tons of RP mods for RPGx which is built on Voyager: Elite Force - the main community is TLO (The Last Outpost) who host the servers and run community events - although my experience with this was a few years ago, so maybe the community has shifted somewhat.

RPGx has a ton of custom maps including full size recreations of starships and random environments.

canis_majoris,
@canis_majoris@lemmy.ca avatar

You could do some dirty things in Bridge Commander. If you disabled the enemy shields I believe one of the actions you could take was transporting people off the ship.

Honestly that tactic is kind of universe breaking - imagine the thing to do is just beam the bridge crew into space with a large transporter; such an easy way to totally knock out a ship.

canis_majoris,
@canis_majoris@lemmy.ca avatar

I am on vacation in the UK so I decided to play something very British and started up Hogwarts Legacy. Runs well on the ROG Ally (with everything on low) and it’s been pretty fun!

deleted_by_author

  • Loading...
  • canis_majoris,
    @canis_majoris@lemmy.ca avatar

    When I had to recover my Steam account, it was a similar process and issue, but what got me through the process was that I had my original Orange Box. If I hadn’t found that case which still had the key, I would have lost thousands of dollars worth of games.

    Ubisoft was worse, they wanted me to fax in all my IDs and stuff which was a huge pain in the ass and caused me to eventually just entirely boycott Ubisoft games.

    Blizzard was the easiest to recover because I still had 2fa on my phone, so I was able to just log in and change whatever details I needed to fix with no help from support.

    canis_majoris,
    @canis_majoris@lemmy.ca avatar

    Humble keeps track of all of their sales, I have stuff stretching back beyond that 2020ish timeframe you were citing. Hopefully you can get one of those keys.

    Losing an email is awful. It’s one of the hardest things to come back from. You have my sympathy for your account being compromised.

    I’ve had a bunch of attempted intrusions over the years, but they’ve always been bounced by my Steam Guard auth.

    I have a series of emails chained together now, so if one fails I can recover to another one. I think it’s about three providers deep now.

    canis_majoris,
    @canis_majoris@lemmy.ca avatar

    It was something I originally set up for my parents. Their gmails and hotmails are tied to my emails so if anything happens I can recover them easily. My mother has forgotten her password three or four times and I’ve used recovery to reset it for her.

    I have a Microsoft @live.com account which is usually my primary personal account, chained into a gmail account which I used professionally for a while, which is chained into my domain name email that I run through Google Workspace.

    With verification codes I noticed that they fail when I used a VPN. Maybe that’s a factor? Just stabbing in the dark at this point though.

    canis_majoris,
    @canis_majoris@lemmy.ca avatar

    What method are you using to try to get the Humble verification code?

    I was signing up for a service the other day and it wouldn’t send the code out while I was connected to the VPN, which I am basically always connected to. I had to pause it for a few minutes and the code finally came through to my phone.

    canis_majoris,
    @canis_majoris@lemmy.ca avatar

    I find the least amount of problems with Canadian IPs, because our datacenters are not super well known. I find the biggest problems come from being connected to Nordic countries and the United States. It just kind of depends on if the blacklist is aware of the datacenter you are connecting from and if it’s going to filter the traffic as potentially malicious.

    canis_majoris,
    @canis_majoris@lemmy.ca avatar

    Does Humble have their own support system?

    canis_majoris,
    @canis_majoris@lemmy.ca avatar

    Hopefully if you can get through to them it might get you the keys. Here’s to hoping!

    canis_majoris,
    @canis_majoris@lemmy.ca avatar

    I could see it working for a fighting game but it feels like they’ve whiffed them recently. Wasn’t Multiversus supposed to be a pretty big game? I remember it lasting a few weeks of hype and then going into hibernation, something about an early access release and then a season 2? I don’t remember honestly.

    Mortal Kombat easily fits into live service bullshit, sadly, with all the skins and cosmetics that could be applied to battlepasses instead of cosmetic stores.

    All the great WB games in the past have never had this kind of monetization. All the Arkham games, Harry Potter; it’s kind of sad seeing them take this approach in the future but it’s just a cash cow even with a few whales.

    canis_majoris,
    @canis_majoris@lemmy.ca avatar

    Huh, it’s almost like when you make the same game 12 times, force shitty DRM, and then outright disable access to content, people are not going to support your business.

    canis_majoris,
    @canis_majoris@lemmy.ca avatar

    Nah, people know individual dev studios, they just don’t know which major tech organization owns and publishes their titles these days.

    canis_majoris,
    @canis_majoris@lemmy.ca avatar

    People still remember the old, good AC games. And FarCry, I guess.

    canis_majoris,
    @canis_majoris@lemmy.ca avatar

    I remember seeing it the first time as a kid on AC2 and I was like “wooooooaaaaah look at this kick ass view and sick spin around” and then I saw it for the next 10 games and I was less impressed.

    Starfield group fixing Bethesda's bugs say their job is tough as mods feel an afterthought (www.eurogamer.net)

    “What’s more frustrating for those working on SCP, and the wider Starfield modding community, is how difficult it is to work with Starfield’s code without official modding tools and support. This isn’t helped by the delayed mod tools from Bethesda, which the company says are coming at some point next year.”

    canis_majoris,
    @canis_majoris@lemmy.ca avatar

    Yeah but Bethesda has the reputation of leaving it up to the modders, even long-term. Look at the 20 releases of Skyrim; some of them have the same bugs that they did on launch, classic Bethesda weirdness resulting from using the same busted-ass engine for 5 generations of games. Those bugs have only been addressed and mitigated by the modding community, despite there being a re-release and remaster on every single console for the last three generations.

    It’s not that Bethesda can’t given the opportunity, but they tend to only do so when they are unable to rely on modders, like FO76.

    canis_majoris,
    @canis_majoris@lemmy.ca avatar

    I’m sure I could boot up the 360 version of Skyrim and see some great classic Bethesda bugs.

    I agree that Starfield was the least buggy release in ages. I had also heard that at some point they were being directed to adapt the idTech engine which runs DOOM to become the new base for Bethesda games, but I guess that hasn’t happened.

    To whit I played a few dozen hours of Starfield and generally by that point with any other Bethesda game, I’d have found some stupid bug that causes me to get annoyed and quit, but I just got bored of the game because of the repetitive nature and the confinement to fast travel for everything.

    canis_majoris,
    @canis_majoris@lemmy.ca avatar

    Destiny’s onboarding for new players is literally the worst. If you don’t have a veteran guiding you into the game it’s literally impossible to pick up. You want more interest in the game, then make it easier to actually pick it up instead of flat replacing the starter content.

    canis_majoris,
    @canis_majoris@lemmy.ca avatar

    They already released it on Steam and discounted it 25% - what a fall from grace.

    canis_majoris,
    @canis_majoris@lemmy.ca avatar

    Nice job not mentioning the real force keeping the games running after decades: the modders.

    Well, Cities: Skylines 2 is here, and it's another broken game release. angielski

    I don’t really understand how people make the review threads, but we’re sitting at a 77 on OpenCritic right now. Many were worried about game performance after the recommended specs were released, but it looks like it’s even worse than we expected. It sounds like the game is mostly a solid release except for the...

    canis_majoris,
    @canis_majoris@lemmy.ca avatar

    Yeah but it’s Paradox as the publisher who is the one setting the parameters of them having to build a game that is designed to support 10 years of DLC like all of their other products because that’s their monetization strategy.

    canis_majoris,
    @canis_majoris@lemmy.ca avatar

    If you’re only surrounded by suckers who have already bought in, how are you going to get more people to scam?

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • rowery
  • Technologia
  • Pozytywnie
  • nauka
  • FromSilesiaToPolesia
  • fediversum
  • motoryzacja
  • niusy
  • sport
  • slask
  • muzyka
  • informasi
  • Gaming
  • esport
  • Blogi
  • Psychologia
  • Spoleczenstwo
  • lieratura
  • tech
  • giereczkowo
  • test1
  • ERP
  • krakow
  • antywykop
  • Cyfryzacja
  • zebynieucieklo
  • kino
  • warnersteve
  • Wszystkie magazyny