I don’t know if this is a hot take, but I think allowing straight and cis people to identify as such is appropriate, because the alternative assumes that we live in a state of default heteronormativity.
If anything, I want to live in a world where homophobes get mad that if they want to be assumed to be straight online they have to identify like anyone else. No one gets assumed to be straight any more. That’s better imo.
Hard to really say, but I would venture that the best way to tell was from what he did with the attention.
I doubt it’s as simple as ‘He did it for the money’ or ‘He did it for the clicks’ etc. I’m guessing he did it for all the attention/money/influence it got him. I think as we confront a world where AI can be used to fabricate people with incredible ease, the lesson is that people need to occasionally meet in person if we want to guarantee that they have a physical personhood.
It’s like, ‘I have terrible news: we didn’t have enough work to keep paying the mechanics, so now we have no one to fix all the broken delivery trucks!’
Not only that, but their blindness is the result of developers choices on what they share. If you don’t want people making incorrect assumptions, give them more info. Don’t tell them to just forego having any opinion on the matter.
If it looks like a decision was made cynically, prove otherwise, don’t just say ‘No, you’re wrong, you just don’t know!’
Can you elaborate? Because I’ve never really considered the games too constrained.
They’re narrative games. Ultimately, regardless of what you do, you’ll see a similar story. But that doesn’t feel any more confining to me than it is in cinema or literature.
It’s also, imo, because it’s a relatively newer career. Nurses, teachers, mechanics all existed as industries before he decline of labor. I work in biotech, and people have these oblivious conversations on reddit that are like, “I have a masters but can’t find a job with any stability or a living wage in my city. What am I doing wrong?”
And each time I explain that what they’re doing wrong is trying to get paid under late stage capitalism in a high risk-high reward casino industry filled with foreign visa-holding indentured servants and no one who has ever heard of collective bargaining.
At these sizes I’m starting to think that game devs should just go back to physical storage.
If I’m going to have to store 100 + GB, then the storage space is now a meaningful contributor to the cost of the game. It looks like quad-layer Bluray disks can store 128 GB. I’m not sure what the cost to produce them is, but I’d be curious if it’s worse than the cost players have to pay in buying more storage space for these giant games.