I’d rejoice, but I’ll believe it when I see it happening consistently. I want smaller, denser, and richer worlds. Not giant, sprawling, and barren. It doesn’t add anything to a game for me if I have to walk or drive 10 minutes to get to my next location and it’s just empty in between.
Awesome. I appreciate that. I’ll pray to the battery gods that your cart still has all your save data on it. Most of my carts are still good. A couple Gameboy carts no longer hold save data, but otherwise all good. Someday I am going to look into replacing those batteries.
The argument that it’s not a real Mario game is a bit silly really. There are long standing pieces of Mario lore that came from Mario 2. Luigi being taller and more slim, Peach being able to float, shy guys came from Mario 2 and they are a staple enemy in certain other games and Yoshi games.
The casting choices are really questionable here. Looks like the casting was done to bring in a generic movie going audience that watches movies based on the cast, but this was only going to succeed by appealing to the actual fan base. Jack Black and Kevin Hart don’t need to be in every movie. I’m surprised Chris Pratt isn’t in this honestly.
Super Mario World 2 is a really amazing game in both the mechanics and graphics. The game did some awesome stuff with both. It really set the way for Yoshi being a main character instead of a side character as well. Don’t sleep on it because the baby crying is annoying.
I don’t know what these would really be alternatives to, but I impatiently await every new game from Daniel Mullins Games. Inscryption was a fantastic deck builder and I more than got my monies worth out of it. I also follow Stranga Games pretty closely. Very small developer makes story focused retro style adventure games. No combat at all generally. So if you like a casual experience and that style of game, it might be something to look into.
I have a couple kinda unique things to suggest. There is a small indie game called Eversion that you can find on Steam. The core mechanic is about shifting to these different planes of existence to finish levels. You can only shift at certain places and shifting opens up pathways that weren’t there before. Its retro style graphics and otherwise very simple controls. The Turing Test is a puzzle game like Portal, but instead of portals, you have a gun that can be used to move energy orbs from around the rooms to unlock doors. The game feels like it encourages creative problem solving a lot more than most puzzle games. Catherine. Catherine is a game in a few styles. You spend part of the time at a diner/bar interacting with people. Then you go to sleep and in the dream world you ascend towers using moveable blocks that you must climb. Sometimes you are chased up the tower by a boss enemy. There is no combat in the game. It’s about ascending the tower as fast as possible at night and progressing the story by day.
Currently playing Nier: Automata. It’s incredibly hard to talk to people about this game without spoilers. It’s all about the story, but the gameplay is pretty good too.