The fucked up thing is that the Turbo Tunnel is actually one of the easiest levels in the game. The only levels easier than it are the first two and Surf City. Everything from the Snake Pit onward is where it gets really tough, but so few people get there that they don’t have the same level of notoriety.
BotW ruined the series. Open world, despite the promise of freedom, is a crippling set of shackles on world design. No upgrade can meaningfully interact with the world because every area has to be a potential first area. There’s no mystery of “what’s past this obstacle?” because everything has to be passable as soon as you see it. Worst of all, your reward for thoroughly exploring and completing all the optional quests? Butchering the final boss, which at full power is a highlight of the game, into the worst anticlimax of the series by removing multiple entire phases and drastically nerfing the HP of the phases that remain. The only intact phase literally can’t hit you if you just run in circles around it.
All of this wouldn’t be too bad if it was a one off, but Aonuma confirmed it’s the template for the series going forward. We’ll never see another proper Zelda game.
Competitive NES Tetris exemplifies this. The game was already retro when most current top players were fetuses, which completely eliminates nostalgia as a possible factor.
How long until the young earth dipshits jump on this as “evidence” to claim that if there’s room to question whether the universe is 13.8 billion or 26.7 billion years old, that means it must actually be 6000?
PF2e is a lot more approachable than 1e. It’s a lot harder to truly botch a character in 2e, while preserving variety of options. The 3 action system is also much more intuitive than action types.
Almost every AAA release has pulled the same trick for at least the last 10 years if not longer. Don’t announce the PC release until after the console release, that way some people buy the game twice.
The ending of part 1 was literally killing a manifestation of the concept of being a remake. It’s a sequel to FF7R, in which the subtitle “Remake” was a red herring, not part 2 of a remake.
I don’t see how anyone can consider the sound puzzles in the jungle, the Tetris piece puzzles in the swamp and the color theory puzzles in the greenhouse the same kind of puzzle and be arguing in good faith.