This is correct. I remember running Quake II in software mode with hardware effects (could that have been OpenGL already?). It ran at like 1 frames per second, because I didn’t have a 3D graphics card. Although the lighting looked lovely when you shot a rocket through a hallway.
What games popularized certain mechanics? angielski
I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry....
Behold, Diablo is fully playable in your browser (arstechnica.com) angielski