SuperSynthia

@SuperSynthia@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

SuperSynthia,

I have fond memories of AbsoluteSteve’s FF7/8 guides, which were infinitely better than the official guides

SuperSynthia,

I find it pretty awesome that instead of doing Remote Code Execution to fuck up someone’s life, they instead exploited it in live broadcast which shows the world how terrible these rootkits that go by the name of “anti cheat” are.

SuperSynthia,

Played this on Gamepass. It had a wonderful story, and getting each unique ending was so satisfying <3.

SuperSynthia,

Holy smokes what an incredible deal. I loved the first XCOM (which I believe is actually a remake). Gonna have to pull the trigger

SuperSynthia,

I may honestly check it out. Watched some gameplay vids last night and it looked like a blast. I’m especially intrigued by friendly fire always being on, as that was such fun gameplay addition but this is entirely baked into the experience

SuperSynthia,

From the vids I saw, a lot of it is early hijinks at first. Then when shit starts hitting the fan constant communication necessary so you don’t accidentally merc your homies

SuperSynthia,

You sold it to me!

SuperSynthia,

Fucking sick

SuperSynthia,

It’s interesting to see the impact that Yamauchi had on Nintendo as a whole. Generally Nintendo games focus on gameplay, with graphics and story built towards servicing the gameplay first. Say what you want about exclusives (not a huge fan of them really) but from the ground up when you buy a Nintendo game it’s generally gonna be what you expect from the previews.

Now I hope they push for better specs in the future but that seems like a pipe dream. A game like Zelda BOTW/TOTK is completely held back by the Switch and that’s not good considering how fucking amazing it was to play them

SuperSynthia,

Valid complaints. As far as the world being dead, two points. Story wise, it was supposed to be a world somewhat in ruin due to the events 100 years prior to the game. Also, again, switch being underpowered meant they couldn’t necessarily just pack the world full of npc’s and unique monsters.

I feel you on that first statement a little bit, but my biggest gripe of the Switch was they went away from the linear dungeon design of the Zelda’s from Link to the Past and forward. It’s not gods gift to gaming, nowhere close.

SuperSynthia,

My problem with the pro localization argument, is I’m enjoying a Japanese property for the sake of its own metrics. I don’t necessarily want to have my dialogue match what’s “normal” for my region, otherwise I’d just purchase a game that was made in the west.

Japanese storytelling (and any other culture for that matter) is unique. Why change it? In Final Fantasy 7 Rebirth, there are some questionable translation choices that I just can’t jive with (eg: majority of Cait Sith’s catlike banter and the casts reaction to it is glossed over.)

Not to mention people thinking the original story is “problematic” and needs to be “fixed.” If you don’t like a cultures games, don’t play them pretty simple.

I’m still gonna play Unicorn Overlord but I’m not happy with these inaccuracies.

SuperSynthia,

I’m one of these people. Translations/dubs can change the entire tone of the scene if localized incorrect.

Now if there isn’t a direct English equivalent to the Japanese, changes should only be done as absolutely necessary.

SuperSynthia,

Bane of my existence. These game companies lock in and I bet my left pinky toe cuticle they sell our data too -_-

SuperSynthia,

Playing the game now. It’s a lot of fun, some good changes but some negative changes from Remake. The open world portions are just gorgeous. The ubisoft towers and icons are kinda lame but it’s not just a scourge on the map so to speak. The sidequests have been pretty fun, and the soundtrack is awesome.

Storywise, it follows largely the same beats as the original with some changeups to the formula (I haven’t beaten it yet so I expect some wild changes @ the end like last time.). Gameplay is pretty neat but I preferred FF16’s DMC style combat.

All in all I wouldn’t buy it at $70, but at $50 it is well worth it

SuperSynthia,

Oh man I like romhacks. Great way to explore old games. I ended up playing Hyper Metroid and it’s fucking great

SuperSynthia,

Even though I’m on a huge open source change, Steam seems to be at least pretty consumer friendly

SuperSynthia,

Classic Atlus, repackage new content in the base game and sell as new. I knew better but I still had a fun time on switch.

But man the performance updates alone getting it on the other consoles/pc is pretty tempting. Just wish they wouldn’t double dip or at least offer dlc for us early adopters

SuperSynthia,

I’m gonna guess here, but I bet the DLC will be after an endgame boss in an optional area. Quickest way to access it (and potentially get demolished) is to do the PVP storyline. Vague I know but I don’t want to spoil too much for anyone going blind

SuperSynthia,

I’m doing my 3rd character run for the dlc and I plan to rush to it. We had the same idea on quick level ups :)

SuperSynthia,

Goddamn I hate live service games. Surely someone at these companies has a backbone to tell the suits this isn’t what gamers want or need

SuperSynthia,

Make sure to do all three endings. The story is deceptively pretty decent. You feel like a real badass by the end

SuperSynthia,

That game really captures a sense of lethality I haven’t felt since Ninja Gaiden 1/2 on the Xbox/360. Amazing

SuperSynthia,

Palworld was on game pass so I gave it a shot. It’s actually pretty fun for a simple time waster. After this run I don’t think ill ever play it again unless they work in a really good story mode

SuperSynthia,

I like how the From Soft games are mostly no music, then the boss hits and it’s on full epic soundtrack

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