I mean the easiest switch to hack is the release day switch. And this is a pretty common pattern across all consoles including playstation and xbox. Generally the earlier hardware+earlier firmware will give you the best chance.
It’s different to the point I sometimes go back to 8 for the more traditional format. That isn’t something that has ever been the case for me across other mario kart games.
100% agree. I no joke own about 900 games I haven’t played between steam (most bought when I was young and naive, probably bought like 10 games in the last 10 years now I know better), epic free games, and playstation plus monthly “free” games (not even counting the catalogue you now get access to), yes they’re technically not entirely free but I’d be paying for plus regardless so they kinda are.
Now as a lot of these games weren’t chosen by me, by no means do I want to play them all, and some are duplicates across platforms. But if even 10% interest me, that’s still 90 games. I probably play games at a rate slower than 1 per month. That’s years of games to me. And more will be stacking up in that time. I haven’t bought a game in like 3 years and it’s entirely possible I’ll never buy a game again at this rate.
Now look at switch game sales, scroll past their major IPs and pokemon games, and once again the sales show around 13 million or less.
On wii u mario kart had 8 million sales, and not one other game passed 6 million.
The wii, wii u and switch all had around 3 million sales in their first quarter and didn’t really pass that 13 million mark in their first year.
If only die hard fans that buy no matter what buy it, I think it absolutely will be a problem for them. And I think it has a real chance of happening. Half my casual gamer friends didn’t even know switch 2 was a thing, and the ones that did know about it said they haven’t seen any reason to get it yet, especially at the prices they’re seeing.
The reality is, the family and casual markets are what carried them whether they like it or not. Not the rabbid fans. And like with the wii u, if they don’t appeal to those markets properly, they won’t sell well.
I agree, they definitely priced themselves out of several demographics including casual gamers, parents of young children gamers, and “I guess I’ll get a switch as a second device” gamers. These people aren’t going to look at a switch that’s roughly the same price as the ps5 and xbox and think “yeah let’s grab that one”.
The wii u showed their demographic of “die hard fans that buy no matter what” is actually really small compared to the rest of their sales. And I think we’re going to see a repeat of that.
The vast majority of my favourite games have been listed, many multiple times, so I’m gonna go with some I didn’t see, though I didn’t look exhaustively, here we go:
Quite a hidden gem in my opinion, almost no one I mention it to has heard of it. 2D platformer with an amazing story and some interesting gimmicks. One of the most surprising and unforgettable indie games I’ve played.
Ninja action-platformer that is way more than it first appears if you stick with it. Hilarious writing, great controls, and amazing music. Genuinely one of my favourite games.
Almost entirely unique in it’s idea. It’s a pinball-metroidvania where you’re a postman dung beetle, and it really works. Gorgeous world, super chill vibes, clever puzzles… What metroid prime pinball should have been.
Enjoy it man. Truly. Mine are 10 and 13. 5 years until she’s an adult. I remember when she started school at 5. I know it’s cliché but time does go by. Make as much of it “all fun” as you can. Within reason of course haha.