I think you are right. Its why Fortnite usually wins in categories it is in, because at the end of the day it mostly comes down to a popularity contest.
I mean, I heard people I know in real life discrediting BMW even being nominated because “oh all the Chinese are voting for it.” I was like what, you think Chinese Gamers only count for 3/5ths of a Gamer?? I personally wouldn’t be surprised if this sentiment was shared with at least some of the judges.
I’m not saying BMW should have won, personally I liked it but it wasn’t perfect and I didn’t play Astro Bot. It’s just crazy to me that people are reacting like this over a video game just because it came from China. They’re not acting like that over Marvel Rivals, probably because they don’t know it’s from China yet, lol.
I got heavily downvoted for pointing out “TheGamer” as a poor source of gaming journalism in a post specifically linking to that article. So I guess that tells me everything I need to know about Lemmy?
How very warm and inviting of you. Im glad there are such welcoming people as you, that are excited to see new studios trying to make good games instead of the same old slop we get from the same old companies.
/s, in case anyone couldn’t tell. What an intolerant comment.
No, I meant that them leaving negative reviews because of what was said is a pretty typically Chinese thing to do. Genshin Impact has been plagued by this for pretty much its entire existence. If you ask anyone, the Chinese playerbase is viewed as incredibly toxic because of this.
Only ~500 negative reviews… What a nothingburger article lol.
I mean, the Chinese players aren’t totally wrong, support from sales IS an important metric. Swen definitely should have worded that better. But is that worth a negative review, IDK. This seems to line up with Chinese culture as a whole though, which is usually polar opposite to the West.
TheGamer… I can’t say the majority of articles I have personally seen from this site haven’t been poor quality bait articles like this one, so I am going to put this one in the pile with Kotaku, IGN, and the others. The pile of “Rarely makes a decent article but most of the time is easily ignored.”
Yeah, I dont know about this one, chief. Initially I was kind of on board with it, I really liked some of the Alien-esque designs and seeing some of the logos of various companies was interesting. Particularly Porsche as a ship designer, and I liked the shaders they showed for the CRT technology. But then they showed the cockpit of the Porsche and I literally said out loud “Holy crap, that ship is huge, Porsche would never make something that massive.”
From the initial shots I was expecting something more or less the size of a fighter jet, not something that dwarfs a Lun-class ekranoplan.
I thought it might be some kind of take on F-Zero or Cowboy Bebop where the player is a race-driver by day, vigilante bounty hunter by night type of game. Which was pretty cool to me. But then the longer I watched the worse it got. The bounty dispatcher or whatever is a woman version of budget Snake Plissken and a smoker, but the voice actor sounded like she was lifted from a 1940s movie and had never smoked a day in her life (rare, I know, but still). I expected at least a hint of gruffness from her character and got absolutely zero of that. The main character was fine I guess, kind of bland so not really much for me to comment on.
I need to see more to really make up my mind on it, but as it is I am leaning on passing this one up. Plus its a Sony game and I just don’t like Sony at all. Also, all the logos kinda felt advertisey by the end of the preview.
Yep. Ciri isnt the worst choice in the world, I just was hoping I could have played as my own character instead. It will be interesting to see what they do with the story.
So did I, but I mean, given the current game development climate, Ciri was an extremely predictable pick.
Not only is Ciri a woman, which modern games seem to be making super majority of main protagonists these days, but she also has market familiarity. Her character is recognizable and therefore has a builtin audience, where a new character does not.