I would just like to mention that it is called “gacha” not “gotcha.”
“Gacha” is short for the Japanese term gachapon, which means “capsule toy.” You remember gumball machines? You put a quarter in and twist the handle and a gumball comes out. Gachapon is like that, but with a small plastic ball with a random toy inside. Those are less common than the gumball machines, but there were also some that had sticker/temporary tattoo sheets and those hard candies that looks like fruits(mostly bananas).
Gachapon is a bit different from gambling. Gambling comes with the inherent understanding that you have a chance to lose. With gachapon, you always get exactly what you are paying for: a random capsule toy. You just don’t get to pick which one you get. With gachapon, you always “win,” there is no chance that your money is spent and you get nothing in return. This is why games with gacha mechanics makes duplicates of characters or items useful. Whatever you get is still useful to you, even if you don’t get what you wanted.
I think you already understand the negative aspects of gachapon, but I just wanted to add that little bit of information.
Honestly? Its kinda good Perfect Dark was cancelled.
When MS first showed Perfect Dark, there was nothing of substance really to base any expectations on. Except previous games, which were only ever “okay.” But the second time they showed it, with their idea of gameplay, it looked bad. It didn’t look like what one would expect from Perfect Dark, it looked like some weird hybrid between Battlefield/Call of Duty, Mirror’s Edge, and a high tech cyberpunk game.
Perfect Dark was really only ever “that game Rare made because they weren’t allowed to make GoldenEye 2.” It wasn’t really revolutionary or prolific or anything, unlike GoldenEye.
Its better that it stays the way it was than be ruined by whatever it was going to be cobbled into. I am kinda shocked it took MS this long to cancel it.
No. No it does not. Piracy is legally copyright infringement, not theft. Stealing requires that the thief deprive the original owner access to the stolen thing. Piracy is not stealing because there is no deprivation of access.
If I made a copy of your car, but you still had access to your car and could drive it like normal, I didn’t steal your car.
Look, I am still using a GTX 1080 Ti (GOATED GPU btw, best dollar per performance value probably ever) because GPUs are too expensive. $700 USD for a low-mid tier card, or $1000+ for a card that should (and usually does) give good lasting value. I don’t see where anyone is buying a PC for less than $500 and it has better performance than a PS5, but I suppose it is possible this is a result of Price Discrimination, since I am in California.
NVidia is showing what PlayStation will look like when it feels there is actually zero competition. Xbox, so long as its hardware exists, is a constant threat to PlayStation keeping a lot of things in check. Once Xbox completely disappears, PlayStation will have no competition. Then Sony can set the prices however they want and nobody can do anything about it except pay up, or don’t.
Sound to me like a you problem, because I absolutely am getting 120 fps on Ultra settings in 1080p Ultrawide. Maybe you built your PC wrong or you got a faulty PCIE slot on your motherboard, or your installation of your GPU is a little… forceful… I don’t know. But games like Cyberpunk 2077 definitely hit that on Ultra without RayTracing.
Definitely don’t recommend Enderal. OP mentioned they didn’t want a game with difficulty spikes, and Enderal is pretty notorious for difficulty spiking. Playing Enderal on Normal difficulty is like playing Skyrim on Hard.
It might be okay on its own, but it’s not what OP is looking for.
I mean, level design wasn’t really Dragon Age’s problem, so I don’t even know why this guy feels the need to talk at all. Trying to defend the others that were actually part of the problem just makes him looks stupid.
Well I have a GTX 1080 Ti and I can get 120fps raster graphics (without RayTracing, usually maxed out settings in games released nefore 2020) in 1080p ultrawide. Maybe something is wrong with your 4090, or the games you play are unoptimized or something.
I don’t doubt that the Switch 2 can actually output 120fps at 4k in some games, because if it couldn’t that would be a losing lawsuit for false advertisement. But since Nintendo never really said how it achieves that, I am guessing it uses DLSS to render the actual game at a sub-1080p resolution and upscales it to do so. They said 120fps 4k, but they never said without artifacting or reduced image quality.