There’s a lot of buzz in the Norwegian gaming industry right now, with plenty of small and large projects vying for the favor of international players. We caught up with Alex Espeseth from Lugn Games, a developer studio working on the cozy game Kioku: Last Summer, to hear a bit about both the studio and their game.
Will The Last General be the last real-time strategy game you will ever need? The game is set to be a massive RTS featuring procedurally generated terrains, dozens of towns and cities, and, most importantly, fully destructible environments. We took a closer look at this promising game and asked the developer how it’s coming...
Bromantic Games, a trio of brothers, is developing Folklands, a city-building game set for release in early access today. Inspired by classic games like Settlers, Anno, and Caesar, Folklands combines nostalgic retro vibes with modern multiplayer functionality, allowing players to drop in and out seamlessly.
Rune Song is a promising adventure platformer made by American indie developer Jesse Luciani. We got in touch with him to talk about how it is to work as a single developer on a game, and how the game is progressing.
Interview with Microchess creator Peter Jennings - Spillhistorie.no (spillhistorie.no) angielski
cross-posted from: lemmy.ca/post/48149650...
Q&As with: Michael Haire - Former Art Director at Microprose - Spillhistorie.no (spillhistorie.no) angielski
cross-posted from: lemmy.ca/post/48139504...
Interview with Jon Hare of Sensible Software - Spillhistorie.no (spillhistorie.no) angielski
cross-posted from: lemmy.ca/post/48075725...
Interview with the creators of Roguecraft - Spillhistorie.no (spillhistorie.no) angielski
cross-posted from: lemmy.ca/post/48062133...
Interview with Alex Espeseth at Lugn Games - Spillhistorie.no (spillhistorie.no) angielski
There’s a lot of buzz in the Norwegian gaming industry right now, with plenty of small and large projects vying for the favor of international players. We caught up with Alex Espeseth from Lugn Games, a developer studio working on the cozy game Kioku: Last Summer, to hear a bit about both the studio and their game.
Interview with the creator of The Last General - Spillhistorie.no (spillhistorie.no) angielski
Will The Last General be the last real-time strategy game you will ever need? The game is set to be a massive RTS featuring procedurally generated terrains, dozens of towns and cities, and, most importantly, fully destructible environments. We took a closer look at this promising game and asked the developer how it’s coming...
Interview with the creators of Folklands - Spillhistorie.no (spillhistorie.no) angielski
Bromantic Games, a trio of brothers, is developing Folklands, a city-building game set for release in early access today. Inspired by classic games like Settlers, Anno, and Caesar, Folklands combines nostalgic retro vibes with modern multiplayer functionality, allowing players to drop in and out seamlessly.
Interview with the creator of Rune Song (spillhistorie.no) angielski
Rune Song is a promising adventure platformer made by American indie developer Jesse Luciani. We got in touch with him to talk about how it is to work as a single developer on a game, and how the game is progressing.
Bringing Boulder Dash back for a new generation (spillhistorie.no) angielski
The Sumerian Game: The ancestor of modern city builders (spillhistorie.no) angielski
We spoke with historian Andrea Contato about The Sumerian Game from 1964.
A chat with Gary Carlston of Brøderbund (spillhistorie.no) angielski
cross-posted from: lemmy.ca/post/47907489...
Canadian creator Peter Liepa - The story of how Boulder Dash was created (spillhistorie.no) angielski
We spoke with Boulder Dash creator Peter Liepa about his classic action-/puzzle game.