I don’t know how old you are, but I feel like younger people say this more often than older people.
As someone who saw the transition from 8-bit to 16-bit to 32/64-bit in their childhood, graphics were everything from the 80s until at least the 2000s. Each new generation was leaps and bounds better than the last; I remember the discussions in the playground being centered around nothing but graphics every time a new console was announced. Nobody talked about the games.
Nowadays we have incremental updates at best, so now people care less and less about graphics like they used to. Not me, though. I’m still a graphics slut and an absolute whore for path traced games. I’ll play a game I don’t enjoy if it has the latest in graphics tech.
Well the game is out and luckily the rumors weren’t true.
With a medium-density city, I get about 40 FPS @ 4K in the sequel. With the same-sized city, I used to get 20 FPS in the original, so twice the FPS is a massive improvement IMO. But people are still salty cause we live in a world where anything less than 60 FPS @ 1440p is unacceptable. Which is stupid as fuck cause you don’t need 240+ FPS in a city-building game with next to no action in it that would require such a high framerate.
You could fix it somewhat with mods, by forcing cars to take specific lanes. Didn’t solve the problem, but it helped. Can’t wait to try the new traffic AI in the sequel.
This article on their website goes into detail on exactly how they’re planning on fixing the traffic issues. The AI will actually change lanes this time!
RDR 2. Bought it back in 2019 but my PC couldn’t really handle it too well (less than 45 FPS on medium), so I shelved it.
But now I have a 4090 and I’m enjoying the hell out of the game. It was slow at first but by the second chapter I was hooked. Looks damn good for a 4-year-old game, too; dare I say as good as a modern ray traced title. (I mean it’s close)
Reminds me of the early days of PUBG, when they started banning people for using Reshade. Instead of, you know, fixing the blurry, desaturated graphics. They eventually added a sharpening setting but to this day the game still looks dull, which makes enemies hard to spot in a game that heavily relies on being able to see.
Good. I hope more developers follow suit cause maybe it might finally convince Apple to start selling PCs with proper GPUs in them again. It won’t happen, but I can dream.