I adored the game and also spent a little over 120h in it, but it’s commonly accepted that past the capital, the game kind of lose its pacing and starts iterating on the same ideas, just in different settings.
To be fair, the GPD brand has been around for years so it’s not like they saw the SteamDeck release and tried to profit on it. They’ve been THE brand that has been trying to push the portable gaming pc paradigm for a decade, until Valve just “made it right” (price, performances and usability).
It doesn’t speak of the quality of the products nor the viability of their specific solutions, just a reminder they’re not a “random” brand.
I have the feeling there are like 20 turn-based rpg going out every month, it’s one of the most seeked genre out there. Sure, AAA titles kind of strayed away from it but the AA and indie markets are still very much into them.
Elden Ring May Be Getting New Content Soon, Judging From Recent Behind-the-Scenes Updates (wccftech.com) angielski
GPD Win Mini Review: Defying the Laws of Physics (www.youtube.com) angielski
Sabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week. (lemmy.world) angielski
Source tweet: twitter.com/seaofstarsgame/…/1699175546930766092