Nawor3565

@Nawor3565@lemmy.blahaj.zone

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Nawor3565,

Perhaps, but Nintendo also seems happy to let people forget that the Wii U ever existed. Also, they seem to not care as much about non-piracy/CFW releated hardware mods- take the 3DS capture card as an example, AFAIK it was never targeted by Nintendo since it very clearly was not meant to facilitate piracy.

Nawor3565,

A link to a different page that happens to have a download for something copyrighted is not itself DMCA-able. Well, in theory you could DMCA anything you want, and some companies are way too overzealous about it and fall into the “abusing the system” category, but I can’t imagine that this post would ever fall under their spotlight.

If anything, the Internet Archive would be served the DMCA request, because they’re the ones actually hosting the game files.

Nawor3565,

That was just part of it. The entire tech sector massively retracted after the boom it saw during COVID, which is also responsible for the sudden enshittification of so many different products/services all at once.

Nawor3565, (edited )

Holy crap! After hearing how anal Nintendo got about their character designs cause of branding after Super Paper Mario, I was positive they’d never remake this. I’m super excited!!

Nawor3565,

When the newest Paper Mario game came out, the developers said in some interviews that the reason the games style completely changed in Sticker Star and beyond is that Nintendo got super protective over how their characters are depicted. They weren’t allowed to make their own variations of established Mario-world inhabitants (like a professor Goomba or a pirate Bomb-omb or a purple Kamek named Kammy), they either had to use the characters as they were (such as just “Toad”, or just “Kamek”) or use their own completely original designs. It’s also why none of the recurring characters from past games showed up since Super Paper Mario.

Nawor3565,

How does it reduce accuracy? It allows you to make very precise movements if you move the mouse slowly, but make large movements very quickly by flicking the mouse instead of needing to pick it up and move it multiple times.

Nawor3565,

I really don’t get the hate for it. In an FPS for example, it allows you to quickly aim between far-apart targets by moving the mouse fast, and then home in on them by moving the mouse slow. The same principle applies to pretty much anything that needs accurate, non-consistantly-spaced clicks.

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