I put a ton of hours into KF1 but never got quite that far into KF2. I could blame it on the progression but I can’t really remember if it was all that different from the first game, so I’d probably chalk it up to not having the free time of a college student anymore.
That being said, 3rd entries are rough. You could tell that the first game was made on a limited budget, so 2 offered the opportunity to expand on graphics and gameplay in ways there just couldn’t afford before. But once you’ve done that, how do you expand further? Seems like the answer for this one is “chasing hero shooter trends” which I don’t think they needed
Yeah it doesn’t even need to make it to the courts. Lawyers for big companies will still throw their weight around and tiny indies don’t have the resources to even contest frivolous lawsuits
The point of that is to allow risky projects the opportunity to succeed in comfortable financial circumstances.
Risky projects are risky because there’s a potential financial loss to funding them. This is one of those times
Cases like this abuse the system to scam people while using the ToS to skirt legal implications. So it is fraud, just dressed up as a gambling.
If they put all the KS money towards the game unsure how it’s fraud. The fact that they couldn’t finish with the funding they got from KS is the risk that all KS projects come with
Again, it’s not a preorder site, there is no guarantee that someone who pledges on KS will receive anything. I’m just saying to adjust your expectations and pledgers should think about the risk when they’re putting down money
Kickstarter is not a preorder site. The risk of Kickstarter is the same as investing in anything else, that whatever you’re funding goes belly-up and you lose what you invested
As a Forza Horizon fan my curiosity is piqued. I like being able to shift vibes from an intense race to just cruising around the landscape, and Mario Kart is a very different style of racing so it’d be a very different experience
People are reading the headline and assuming they’re talking about older single-purchase games, but the article is actually referring to mostly MTX-driven games that get continuous updates.
And the data further shows, in Newzoo’s own words, that these 908 million “PC players are heavily skewed towards older, live service games.”
Remember that even things like Rocket League are about a decade old at this point, and games like LoL, Dota 2 and CS:GO are even older
Whoof, it’s now moved to “Overwhelmingly Negative”
Reviews repeatedly mention that it is hilariously buggy, to the point where players are constantly running into visual and gameplay bugs. Also a few complaints about features being changed/removed from the first one to be more similar to popular FPS trends