That one scared me every time, even though i knew it was coming. With the final draft i had my hands on the pause button just to try and capture a screenshot of it. It was really clever, especially with how they keep the Mind Place setup as the safe spot in the game up until that second
I’m kind of surprised Remedy doesn’t have a community too. Ik they usually space things out so they don’t have many releases but they really fill their games to the brim with discussion material that the community rarely runs out of stuff to talk about I feel like.
Definitely. The way Remedy executes the stage moments doesn’t feel too out of place either. I feel like it would be hard to execute that in a horror game in a way that doesn’t take you out of the moment, yet remedy keeps doing it over and over again
Normally I would but the DLC isn’t really in my budget right now. When it is I totally want to go check out the DLCs because I’ve seen a few people praise the new Lake House DLC and I want to play it now
That’s what I ended up doing for my Alan Wake II post last night because there was just a lot to talk about with the ending. I figured in clients that don’t support Lemmy’s built in spoiler system though the ::: at the end will tell them where the spoilers end
It sucks because i’d love to get my hands on the Alan Wake remaster and Alan Wake II on steam if they put it on there, if only so i can have easier integration with Steam’s QOL features. Maybe one day Remedy will pull what they did with the OG Alan Wake when they bought the publishing rights from Microsoft and buy the Publishing rights to Alan Wake II from Epic
That was part of the same issue i had as well, i kept having to put it on hold for a tough boss. I hope your able to see it through to the end this time!
I always listen to the music. With the way remedy is it plays such a vital part in it that i would be caught dead before skipping them. It may be nostalgia bias for the first one but particularly Poet of The Fall’s Heroes and Villains was my favorite, RAKEL’s Follow You Into The Dark knocked it out of the park too.
Then there was a segment in the game that used the same music from the first episode of Alan Wake I, and that to me felt really clever because of the parallels too it. Overall i feel like remedy knocked it out of the park in all departments, and the music especially was no exception.
I would say it is worth playing the first one because it builds off of the ending and a lot of the plot exposition in it. I do think 2 does a decent job of explaining things quickly to newcomers, but if you have the time I’d say playing the first one is a good idea to get the full picture