MossyFeathers

@MossyFeathers@pawb.social

A

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

MossyFeathers,

VRChat. What does that mean? Do I literally get teleported into vrchat as I am irl? Do I have a little menu that’ll pop up on my wrist to change avatars/bodies? Can I go to new worlds or am I stuck in the last world I was in? Am I by myself in some kinda limbo-vrchat where it’s not actually a game but some kind of other universe that just appears to be vrchat, or can I actually meet up with other people? Can I get hurt or do the same rules of physics, health, food, etc apply? Is vrchat even a game?

If vrchat isn’t considered a game, then Bomb Rush Cyberfunk. It’ll be cool to be in the future I guess? The game itself is fun, but if I show up as the person I am irl, then it’ll be kinda boring. I guess I could always learn how to do sweet tricks and grinds though.

MossyFeathers, (edited )

Yet another reason to avoid Activision Blizzard. It’s amazing to me how their corrupt and broken internal culture is apparently widespread throughout the company and their subsidiarys, and no one stopped to be like, “hol’ up, we can’t act like this” while the culture was taking form. So now you end up with people like the article trying to fight against it and getting doors shut in their face.

Also, it should be pretty easy to prove whether or not she resigned voluntarily. The resignation form would either be missing her signature or have a forged signature. Dunno what Activision Blizzard is doing trying to claim she resigned voluntarily.

Edit: I thought Bungie was still owned by Activision.

What games can you recommend that didn't get the appreciation that they deserved? angielski

I’ve been recently been thinking about Arkane Studio’s Prey which is a immersive sim, with a pretty good rogue like dlc, that probably has one of the strongest hooks of any game I’ve played. If you liked Halflife, System Shock, or Deus Ex it’s definitely worth a play....

MossyFeathers,

Hylics 1 & 2. There’s actually a sorta sleeper cult around the games where it seems like a lot of people know of them or have played them, but no one ever talks about them. Pretty standard action-rpg but everything’s claymation. Oh, and the second game changes genre multiple times.

Cruelty Squad. Amazing immersive sim. Looks like trash, best gameplay I’ve encountered in a while. That game goes hard.

Bomb Rush Cyberfunk. I thought this was more popular, however considering how many people give me a “what’s that” when I mention it, it makes me think it wasn’t as popular as I thought. It’s a very well made spiritual successor to Jet Set Radio Future. Even has JSRF’s composer on a few tracks.

QT deserves more eyes on it for being an incredibly cute and wholesome parody of PT. There’s a free “demo” version on Itch.io, and if you like that then I’d highly recommend buying the full version on Steam.

E.Y.E. Divine Cybermancy. This game is… hm. Basically it started off life as a Warhammer 40k game, but got released as something else due to the studio failing to secure the licenses they needed for WH40K. It’s a much older indie game from back when Valve had standards regarding what made it onto steam. It’s also kinda special because it’s one of the few times the Source engine was used commercially outside Valve. It’s also pretty jank, but overall pretty fun. It’s got some pretty decent RPG mechanics on top of a first person shooter, complete with classes. You can hack basically anything but also anything can hack back. A door can hack you.

MossyFeathers,

Valve’s shooters be like

https://pawb.social/pictrs/image/07dec14c-8e26-4285-b78e-a9117b36e7c2.jpeg

I wish we’d get another Left 4 Dead, and while I don’t feel like TF2 really needs a new game, it could probably do with a fresh coat of paint (like PBR materials).

MossyFeathers,

I mean, half-life recently got a new game. It wasn’t Half-Life 3/HL2:EP3, but it was more recent than L4D and TF2; which tend to be forgotten about until people start complaining.

MossyFeathers,

Some researchers did a study several years ago and found that adding a virtual nose decreased motion sickness significantly. However, I don’t think I’ve seen any developers try this. I wonder if it’d help.

MossyFeathers,

Probably the opposite actually. The devs who utilize the feature probably enjoy having some numbers to look at and analyze. They’re trying to make a game that people enjoy after all; the more info they have on how you’re playing the game, the better. The devs who don’t use it probably aren’t even aware that it exists. Additionally, I’m not sure if it requires a subscription to view the telemetry (the page suggests you have to sign up for it in some capacity), but if it does then it makes sense that devs might believe that it’s something that’s disabled until you manually enable it.

Personally, I know if I was a dev I’d be checking that shit every day. I like watching the funny numbers go up and down.

MossyFeathers,

Nah, unity is/was a good engine. The reason why it has a bad reputation is for the same reason that Game maker used to have a bad reputation. Almost everyone who’s learning how to make games uses Unity because it’s easy to use, is extremely well documented, and has a massive store full of add-on scripts, programs, model sets, etc. As such, all the poorly optimized games and 0-effort asset flips end up being made in unity (though I’ve seen some unreal games that make even the most poorly optimized Unity game look good). The result? Even though there are a number of high-quality, highly-regarded games that use unity, it has a reputation for being a shitty engine.

Don’t believe me? Keep an eye on Godot or Unreal. If unity sticks to their new license, then it’s highly likely that one of those engines will become the new “newbie engine” and gain a reputation for being shitty.

MossyFeathers,

If they aren’t already paying royalties to Unity on behalf of the devs, then I can almost guarantee they won’t be paying royalties in the future. If they are doing that, then the devs might want to double check their revenue, because that may mean that Unity’s been double-dipping on royalties (taking royalties from distribution through Sony, MS and Nintendo, and then taking them again directly from the devs).

MossyFeathers,

Afaik the engine already phones home for telemetry, that’s why they’re able to count installs retroactively.

What are some games that "spin" failure states? angielski

What I mean by this, is instead of when you fail and are met with a game over, the game finds some way to keep it going. Instead of being forced to reset to a previous save or an autosave checkpoint, the game’s story continues in an interesting path. Are there any games like this?...

MossyFeathers,

Hylics and Cruelty Squad both spin death.

In Hylics 1 & 2, dying causes you to wake up in the afterlife where you can take the chunks of meat you get from enemies and put it into a meat grinder to increase your max HP.

In Cruelty Squad dying is just a consequence of living. It happens sometimes. Dying severs your divine light, making the game easier but closing some paths to you. Additionally, if you die too often, you’ll find power in misery, making the game easier again and allowing you to consume bodies to restore 1hp each. This is particularly advantageous because eating bodies dismembers the corpse, allowing you to harvest its organs without having to chase them around (most other ways of gibbing corpses tends to send organs flying). Additionally, you can get death surgery, allowing you to pass through some areas and use a few weapons that were previously too dangerous for you to access. Death surgery also allows you to wall jump.

MossyFeathers,

It’s amazing. It’s horrifying. It’s one of the best games I’ve ever played. It’s one of the most visually and aurally offensive games I’ve ever seen. It’s an immersive sim with stellar gameplay and a nihilistic narrative wrapped in a shitpost and drizzled with a bad acid trip.

It’s set in an anarcho-captialist future that’s become overrun with hedgefund managers, cryptobros and techbros. Morals don’t exist, biotech is out of control, death is a novelty, and there are no good people. You’re a hitman in a gig economy and there’s no penalty for collateral damage, so feel free to fill a cruise ship with acid gas to get your target because somehow they have the ability to put everyone’s jellied remains back together so it doesn’t really matter if they die. Besides, they have all probably done things that’d make Hitler or Stalin queasy, so don’t feel guilty about the medical bill you effectively forced on them. The only reason why they’re not targets is because you’re not being paid to murder them.

If you get into it, make sure you read the mission briefings, try to talk to NPCs before killing or scaring them. Most of the weapons are real-world cancelled experimental weapon prototypes (like the H&K G11), weapons that’d be considered a war crime (like the acid gas grenade launcher or bolt acr that shits out enough radiation to liquify people in real time) or weapons so horrifically bad that they’re borderline useless (the zipgun). Additionally, both the Unibomber’s shack and bin Laden’s compound exist in game.

Consumer Nintendo Switch 2 rumored to have more RAM than the Xbox Series S (www.notebookcheck.net) angielski

A new Nintendo Switch 2 rumor has surfaced claiming that the next-generation hybrid console could actually arrive with more memory than a powerful rival like the Microsoft Xbox Series S. The same source has also offered an update in regard to the Switch 2’s potential DLSS support and ray-tracing capabilities.

MossyFeathers,

Nintendo having hardware with some oomph? Bullshit. Their thing is making cheap consoles that appeal to anyone who isn’t an edgy teenager. Dlss, Ray tracing, etc is still too new for them.

MossyFeathers,

I doubt the rumors are true, but DLAA sounds cool (AI-driven anti-aliasing).

MossyFeathers,

Ram is easy to believe, but imo raytracing and dlss are still too new. That said, something I hadn’t thought about is that with the OG Switch using Nvidia’s tegra, it’s entirely possible that Nvidia pushed them to adopt a next-gen version that includes dlss and rtx support.

MossyFeathers,

While that is true, the Wii, Wii U, and Switch have all been less powerful than their Microsoft and Sony counterparts.

Best games to improve language fluency angielski

I’m interested in improving my German through games, but I often struggle to commit to playing games in another language because I don’t want to miss out on things like story and dialogue. So I’d be interested in any suggestions for games which I can enjoy playing in another language....

MossyFeathers,

You might consider checking out Humongous games’ catalog. They’re point-and-click adventure games aimed at kids, so the vocabulary level may be a bit below you if you’re able to play a game like Civ6, but they can still be fun for adults despite being kids edutainment games.

MossyFeathers,

I won’t deny that streamers overact for views and content…

The reason why streamers freak out about bob’s and vagene is because Twitch has some pretty hardcore rules about what’s acceptable and what’s not. Nudity and sexual content are only allowed in unmodded games. Any nudity or sexual content is a bannable offense if the game has been modded or if the streamer brings too much attention to it. Streams that are rated “for mature audiences” don’t give streamers a free pass to in-game nudity, they just make the rules slightly more flexible.

Vinny Vinesauce got banned a few years ago for a few frames of Bladerunner 2049 titty because it was part of an overhaul mod that turned Serious Sam into a Bladerunner game. These were tit pics that were in the movie. Didn’t matter to twitch, he still got a temp ban. When a streamer stops the stream to delete the stream vod, that’s not “playing it up” or prudishness, that’s them trying to keep their ass in one piece.

Hell. I watch a number of furry streamers, some of whom openly joke about fetishes and kinks, and they freak out about nudity on stream.

MossyFeathers,

Right. I was adding onto the statement the person I replied to was making. The original article talks about how streamers pretend to be all shocked and appalled by Japanese nudity but are unfazed by baldurs gate. My point is that streamers have to be serious about nudity because twitch can and will ban them for it.

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