I love how unity went from “we have a tech that can distinguish pirated copies with 100% accuracy, and also we exploit android and iOS sandboxing with 0-days to track reinstalls without fail, trust our numbers” to “we have no idea about the install numbers, you need to tell us”
I mean that the nvidia shield tablet, which was released 3 years earlier, had almost exactly the same cpu/gpu of the nintendo switch for $100 cheaper, but it was a flop.
the secret it’s in making a console that It’s not able to run real current gen games (even in 2017), but it’s able to run highly optimized games that look like current gen (especially 1st party games where they don’t aim for visual realism)
i think for pure raw power the wiiu had a stronger cpu than the switch, but then the software didn’t take advantage of
exactly, this is a non-apology. It’s just the social media manager who come back to work after the weekend and is trying to mitigate the situation.
There’s a chance that they will come out and say “ok we listened to the community, we don’t want the 20 cents per install anymore, we want 15 cents”
BTW if they really have a tech that can distinguish pirated installs with a 100% success rate are and not just lying “trust our numbers, they’re correct”, they should monetize that, developers are paying much more for Denuvo.
Yeah “bad actors” - but they knew what they were doing and didn’t do anything to stop it.
By pure coincidence they started to make more money from freemium games ads so they pivoted to that, and anyway being blocked by Ms defender was a death sentence. It was not “OMG bad actors are abusing our installers, and 99% of our customers are bad actors, let’s discontinue it immediately and find another market”
I mean legally. The devs agreed to a contract, it can’t be changed with different economic terms later
If someone published an Unity game 4 years ago, has now abandoned the project, doesn’t release any update, why needs to pay a per install fee “for supporting the runtime”? The version is now ancient. I could understand if it was “from version xx.yy”
You know what would be hilarious? If pirated copies would be counted as valid installs. If the setup just phones home “hey I got installed, bill 20 cents to the dev” without any additional DRM. It’s in Unity best (short term) interest to count pirated installs as valid
Apps and games that force a login with a Google account get an immediate uninstall/refund/1-star rating from me
I really feel their first idea was “devs will pay for installs and reinstalls because our bottom line is most priority” then now they are in damage control and try to deny that. Unless they have an agreement with Google/apple that tell them the real numbers of downloads from the store and not just the generic range “50-100k downloads” tag
Also on Android theoretically it’s not possible to distinguish new installs from reinstalls unless you’re using some kind of exploit like dummy images with tracking data saved in Pictures like taobao/AliExpress is doing