Yeah, anything with Ray tracing will have player reflections. You usually don’t see them because they’re faking ray tracing by baking the light bounces when the scene first loads
A competitor could literally buy one copy, make a script that spins up 1000 vms a minute and downloads your game over and over on “new devices” and put you out of business
I've tested Nvidia's latest ray tracing magic in Cyberpunk 2077 and it's a no-brainer: at worst it's just better-looking, at best it's that and a whole lot more performance (www.pcgamer.com) angielski
Creators of Slay the Spire will migrate their next game to a new engine if Unity doesn't completely revert their changes (nitter.net) angielski
Picture taken from their Twitter