Shit like this is why I moved away from Nintendo for my gaming platform of choice.
But take heart, Nintendo, I’ll try to make time to enjoy Nintendo first party games later on a pre-loaded cheap Chinese knock-off device.
Except, I definitely won’t because Nintendo will definitely succeed in stuffing the genie back into the bottle, and preventing their games from being enjoyed on un-approved platforms in un-approved ways. /s
Nice. I’m rooting for Survivor to succeed, from the sidelines.
I’m not going to bother while it’s single player, but I’m cautiously optimistic for a multiplayer variant of DRG:Survivor in the future, should they make one.
It strikes me that a DOTA style game, built for the DRG player base, could be a ton of fun, and Survivor might grow in that direction.
I can’t be bothered by most current DOTA clones because their communities are famously toxic. Of course, I’m sure there’s already exceptions, but I’m not so desperate for a DOTA that I’ll do the research.
In any case, bringing the DRG community to a DOTA clone sounds like a good time. So I’ll keep an ear out for how Survivor develops.
“To be blunt, the frame rate is atrocious, likely due to the fact that bacteria were never intended to display 3D video games. It takes 70 minutes for the bacteria to illuminate one frame of the game and another eight hours to return to its starting state. This translates to nearly nine hours per frame, which means it would take around 600 years to play display the game from start to finish.”
Why the fuck should I care about the damn launcher?
DRM-heavy launchers have a history of spying on PC user activity, and of leading to malware infections. All well-known launchers, today, are DRM-heavy. (I would love tips on exceptions to this!)
DRM tries to control your PC remotely. There isn’t, and never will be, a safe way to do that without increasing the risks of outside malware attacks succeeding against you and your PC. In most cases, the risk increase is quite high.
Game launchers provide a trade-off between:
ease of installation and networking Vs
risk of malware infections
Each additional launcher brings a lot more risk, and slightly less convenience.
If it was just about the convenience, I agree - who cares.
Many of us have lost entire digital game catalogs, or had to rebuild our gaming rig, or both, due to a remotely hacked game installer/service/launcher. So many of us are incredibly bullish against adding one more installer/service/launcher to our gaming rig.