If funny now, but if we’re honest with ourselves, it still pissed us off, then.
It felt like I would always find that damn screen sitting there waiting on an answer, after leaving the installer running overnight. I would click “no thank you” and then see “your installer is starting, progress 0%”.
Shit like this is why I moved away from Nintendo for my gaming platform of choice.
But take heart, Nintendo, I’ll try to make time to enjoy Nintendo first party games later on a pre-loaded cheap Chinese knock-off device.
Except, I definitely won’t because Nintendo will definitely succeed in stuffing the genie back into the bottle, and preventing their games from being enjoyed on un-approved platforms in un-approved ways. /s
Nice. I’m rooting for Survivor to succeed, from the sidelines.
I’m not going to bother while it’s single player, but I’m cautiously optimistic for a multiplayer variant of DRG:Survivor in the future, should they make one.
It strikes me that a DOTA style game, built for the DRG player base, could be a ton of fun, and Survivor might grow in that direction.
I can’t be bothered by most current DOTA clones because their communities are famously toxic. Of course, I’m sure there’s already exceptions, but I’m not so desperate for a DOTA that I’ll do the research.
In any case, bringing the DRG community to a DOTA clone sounds like a good time. So I’ll keep an ear out for how Survivor develops.
“To be blunt, the frame rate is atrocious, likely due to the fact that bacteria were never intended to display 3D video games. It takes 70 minutes for the bacteria to illuminate one frame of the game and another eight hours to return to its starting state. This translates to nearly nine hours per frame, which means it would take around 600 years to play display the game from start to finish.”