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ICastFist

@ICastFist@programming.dev

Just your typical internet guy with questionable humor

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

ICastFist,
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Freelancer

+1 for that. One of the best space sims, despite its age, and my first contact with actual zero-g dogfighting (boost, turn off engine, rotate ship to try and hit the enemy)

ICastFist,
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That’s not my favorite AAA company, it’s my favorite AAAA company!

Also, the bit on the right is from a rather shitty looking, “anti woke” site.

ICastFist,
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Probably an effect of the angle. Standing erect, the wrist will usually be aligned with the groin. Women tend to have shorter torsos and longer legs compared to men of the same height, so a wrist that goes a bit below the groin line will still look ok. Since the Marvel Rivals character designs are all very stylized, you can bet she has really nice legs

The pic that gives the biggest impression tho is the first on the left, with the arm stretched back a bit, but again, mostly an angle thing.

ICastFist,
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It shows Lands of Lore 1 near the end of the video. I only skipped through, can’t sit and watch/listen properly, what with being at work :)

ICastFist,
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Ashes of Singularity tends to be easy on the action-per-minute requirement, since there’s no micromanaging individual units, unless it’s the larger ships, so you can probably have a good time with it.

ICastFist,
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They are Billions is a very interesting game, but stupidly stressful. It takes ONE fucking zombie getting past your defenses to completely fuck your base

ICastFist,
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Which kinda proves that Nintendo is right with how to balance Smash Bros: it’s a game to be played for fun, not for pro player tournaments (no items final destination fox only).

ICastFist,
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Have you checked Tooth and Tail? I don’t think it has base building, but is a very controller friendly RTS

ICastFist,
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This update added a lot of new stuff to the game not counting the new really big island. Human bosses, an “arrogant pal tamer” that wants to see specific pals, a NPC that asks you to do specific emotes and one hidden npc that gave me a book that increases 1 work thingy by 1 (got one for handywork, the game crashed, then got one for planting, so there’s possibly one for each work)
My biggest gripe at the moment is with predator pals, which don’t always spawn where they’re supposed to (fixed locations, unmarked on the map) but drop predator cores, which are needed for the inventory expansion, as well as giant pal souls.

It also added some high QoL chests: one that lets you check ALL the chests in the base and the Guild Chest, which acts as a shared base chest. Another super useful building is the skill fruit farm: plant one, get 3 of the same skill.

The new island starts with several anti-air missile places, but at least it seems you only need to disable them once. Whether the missiles will go through walls or rocks and kill your flyer seems to be random chance, but it at least tries to be physical projectiles.

ICastFist,
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On the performance side of things, Elbrus has nothing to write home about based on benchmarks that have largely found it “completely unacceptable” for most tasks.

(in a linked article) The testers cited “Insufficient memory, slow memory, few cores, low frequency. Functional requirements not been met at all” as key reasons for the failure.
Elbrus-8C: 8C/8T, 1.30 GHz, 16MB L3, 70W TDP, quad-channel DDR3-1600 memory, 28nm, 250 FP64 GFLOPS

It can probably run Doom, but likely won’t run Crysis.

The other console, “MTS Fog Play”, is just cloud gaming

ICastFist,
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Purkeypile explained that Starfield’s main city, New Atlantis, was the “antithesis” of Fallout 4’s Diamond City.

Baity clicks are still clicks. Very shitty behavior from the site.

“I didn’t work that much on that city,” Purkeypile explained. “I worked on Akila and Neon a fair amount, but New Atlantis, I wasn’t really involved in that much. But I got lost in that all the time when I tried to play the game too it’s so big and Diamond City, you can see, is kind of like the antithesis of that like sprawling city thing.”

There, everything anyone checking needs to read

What did everyone grab during the Steam Winter Sale? angielski

I picked up Total War: WARHAMMER III and Pennon and Battle, both strategy games. I’m thinking of getting Baldur’s Gate 3 as well. This should keep me busy for a while. My holiday plan is to stay home and game! https://lemmy.ml/pictrs/image/ecf5697b-192e-4bcf-87ce-7f1dfec76993.png

ICastFist,
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Outpost Infinity, Executive Assault and something that was cheap and on my wishlist for a long time, totalling BRL 89 (~15 dollars)

ICastFist,
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It also has a bad habit of keeping a zombie process running after you fully close it

I didn't expect there would still be new games similar to Heroes of Might and Magic III nowadays angielski

I found a new strategy wargame “Pennon and Battle” on Steam. It’s surprising to see that there are still teams willing to make games similar to Heroes of Might and Magic III. It can’t help but remind me of the good old days when I used to play H3....

ICastFist,
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What the fuck is this shit? Buy the game and still be expected to in-app purchase gems???

https://programming.dev/pictrs/image/88840a3f-0fee-4288-921e-bd37fedba891.png

https://programming.dev/pictrs/image/65ca5006-f2be-4b32-9031-48abc35b9151.png

Ah yes, server rewards for doing the campaign, be a good boy and play daily!!

ICastFist,
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(and the incredibly obscure Blue Empire II - I doubt there’s anyone here who has even heard of it).

Google only shows Age of Empires 2, trying “blue empire” game gives unrelated results. Couldn’t find anything on Mobygames either. Was that a mod?

ICastFist,
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On GBC, Shantae is a lovely game.

ICastFist,
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Awesome work on archiving it! I guess it not having an english version, even if there isn’t much text, makes it significantly harder for non german speakers like myself to have heard of it.

I see that the game was made using Delphi/Pascal, as there’s a number of .bpl files, so maybe it’s possible to attempt a translation using Lazarus. This also probably explains why I could run it straight away on Windows 10, no need to turn on compatibility mode.

ICastFist,
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I’m not the best person to answer, as although I have programmed in Pascal a decade ago, I also never really fiddled with anything outside school. I do have a interest in the language, given it tends to be as fast as C, has object orientation and other goodies, and seems to be able to compile to just about any architecture with minimal fucking around or code wrangling.

Anyway, according to the Freepascal wiki, “The compiled file is called .bpl in Delphi. This is effectively a (special) DLL. In other words its linking is finalized. The needed metadata (.ppu, inline function and weak packaged units (see next point) go into a .dcp file.”

According to Embarcadero Delphi’s help page, the .bpl is a binary file built from source, so it’s probably not a simple matter of just telling Lazarus or Delphi to open it.

Maybe, and this is me being hopeful, using something like this, IDR, will make things simple and straightforward.

ICastFist,
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Reportedly found on a Wii test kit discovered at an e-waste recycling center

Man, talk about a find.

The reason for it being canned so late seems to be mostly on internal higher up conflict within Lucasarts, whose leadership became bean counters. www.eurogamer.net/free-radical-vs-the-monsters

And then we went from talking to people who were passionate about making games to talking to psychopaths who insisted on having an unpleasant lawyer in the room." (David Doak on the change within Lucasarts after Jim Ward left)

“LucasArts hadn’t paid us for six months,” says Norgate “and were refusing to pass a milestone so we would limp along until the money finally ran out. They knew what they were doing, and six months of free work to pass on to Rebellion wasn’t to be sniffed at.”

ICastFist,
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15 for Timesplitters 1, around 30 for Timesplitters 2, according to Steve Ellis and Lee Ray on that Eurogamer piece.

ICastFist,
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I wonder how many marriages were… “spiced up” due to long bouts of Crusader Kings

I also suspect Factorio must’ve ruined a number of marriages. Women are temporary, factories are forever

ICastFist,
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I only ever played the free stuff of the game. Decent shooter, but too expensive for my cheapass BRL tastes

ICastFist,
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Divinity Original Sin 1 and 2, if you haven’t played already. Think of them as the stepping stones for BG3.

Spec Ops: The Line is a 3rd person shooter with an incredible story, I think it takes 4-6 hours to go through the campaign. Short when compared to RPGs, but worth the time. People also talk about Titanfall 2’s campaign being great, I haven’t played it yet.

Mass Effect trilogy is also very good, mainly the 2nd game. The first game is the jankiest of the bunch and the 3rd is much better after all the DLC, though I still don’t like how the optional Paragon/Renegade prompts from 2 became obligatory QTE in 3.

ICastFist,
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Square and Blizzard have been like that for ages now

The Two Genders (beehaw.org) angielski

[alt text: Text which says, “The 2 genders according to chuds”. Below the text is two images. On the left is an image of Geralt from The Witcher 3, and he is labeled, “Male, parentheses (white)”. On the right is an image of Ciri from The Witcher 4 trailer, and she is labeled, “Political”.]

ICastFist,
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I’ve been slightly out of the loop on this, are incels really whining about Witcher 4 using Ciri as a protagonist because she’s a woman?

ICastFist,
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I would have liked more emphasis on replayability than skin textures and raytracing.

Reminds me of the whole kerfuffle of western devs bashing elden ring, a significant portion of which could be summed up as “why would you put something in the game without a big map marker showing them where it is???”

ICastFist,
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You don’t need to update your drivers every time a new version comes out, some games can actually get worse performance with a newer driver - I personally had problems with No Man’s Sky, nvidia drivers over version 424 I think, made the game effectively unplayable, while versions like 416 kept the game and the framerate smooth throughout.

ICastFist,
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Better title: Kadokawa employees are reportedly “optimistic” about the takeover. Subtitle: Kadokawa owns FromSoftware

Kadokawa suffered a ransomware cyberattack earlier this year, but employees were left disappointed by the response from current president and CEO Takeshi Natsuno.

As a result, employees are said to be “thrilled at the prospect of an acquisition by Sony”, according to a new report from Japanese outlet Bunshun (via Automaton).

HAAHAHAHA, Oh The Onion, you guys are… It’s not The Onion… (for anyone that doesn’t get it, PSN has been hacked a couple of times)

Anyway, the “thrill” comes from the expectation that the current Kadokawa leadership will get the boot from the acquisition.

ICastFist,
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Epic deserves shit for being a shitty company overall. The lower sale tax is great for devs, but most consumers don’t care, because the program is a shitty Unreal application pretending to be a shitty web browser

Valve can definitely lower their sale tax, they get loads of money off trading cards and skin sales, maintenance of that shit is waaay lower than the petabytes needed for games. At least some of the money is spent making better consumer stuff, like Steam deck and increasing the number of games that you can play on Linux with Proton. Doesn’t explain the 30% either way

I hate when a PC game is ONLY available on Epic Games store (lemmy.world) angielski

Nothing more disappointing to me than seeing a game I might enjoy… and then it’s only available on PC on Epic Games store. Why can’t it be available on Epic, Xbox game store and Steam? It’s so annoying, like you have no choice but to use Epic… which I would literally do ANYTHING not to use.

ICastFist,
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Available on both Apple and Google stores? That’s a near instant pass to me, too.

ICastFist,
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This warcraft 1 and 2, the RTS games, not world of warcraft

ICastFist,
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ackshually 🤓

One of the patents was for seamlessly transitioning from one type of ride to another, as it happens in Legends Arceus, ie: jumping into the water while riding the stag will automatically change to the giant piranha. The irony here is that palworld lacks anything like that, you never transition between 2 different mounts without player input. The closest to that is using some pals as gliders, but you’ll just get back on your feet once you touch the ground or water.

Another patent was for throwing stuff at enemies in order to begin combat. They’re all hard reads, mostly because they read like they’re describing how Legends Arceus works in minute detail.

ICastFist,
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  • Pathfinding still sucks and people abuse that for bosses, building walls or whatever to glitch them. The good-ish is that this has been mostly fixed for base working pals, they’ll either work in place or teleport to the thing where they’re supposed to work. Sometimes they may still drop “inside” foundations, so you gotta remove/add them again from the base bench.
  • Enemy AI still sucks - same applies for your combat pals’ AI. Attack, wait, maybe move a bit, repeat. They don’t dodge or attempt to move except when positioning for an attack.
  • Happens more often with online play. Playing offline is a lot more stable regarding clipping issues
  • I think those are mostly fixed
ICastFist,
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World of Warcraft is the absolute winner in my case. I have no idea on actual numbers, given 99% of my time was in private servers, with a very brief stint on official. Only one of those private servers is still around, with my character from Warlords of Draenor times still there.

Outside that, probably Skyrim (many hours playing pirate versions, modding it with more lethal combat, more lore-friendly armors and “actual” civil war, among other things). I wonder how many hours I’ve spent on Dwarf Fortress, as I’ve only played the freeware version, starting with 0.34, before trees had height.

Hey Sony, Can You Not (aftermath.site) angielski

Word on the street is that Sony is in talks to buy Kadokawa, which you might know as the main shareholder of Dark Souls and Elden Ring studio FromSoftware, but which also owns other video game companies like Spike Chunsoft, Acquire, Gotcha Gotcha Games, and FromNetworks, a substantial chunk of the manga industry, a publishing...

ICastFist,
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M$ monopolizes swathes of the game industry (and several other computer related areas) while Sony monopolizes nearly everything else media related. This is NOT how market competition is supposed to happen.

BTW, Gotcha Gotcha Games is the owner of RPG Maker and Pixel Game Maker, make of that what you will.

ICastFist,
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The one good thing the PS5 pro brought was the news that scalpers got fucked up because the demand is so damn low

What are your favorite 1000+ hour games? angielski

One thing I have struggled with lately is finding good games to play. I bounce around from game to game trying to enjoy it but it just doesn’t scratch the itch like it used to. For example, one of my favorites was old school RuneScape, but it hasn’t really been giving me the same enjoyment that it used to. So then I would...

ICastFist,
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If you like space games, X3 and X4 can probably eat up lots and lots of your time. Space Engineers if you’re less interested in flying, space economics and creating a supply chain (which X lets you) and more in gathering materials and creating all sorts of weird, funny or actually amazing stuff. SE is probably better played with at least 1 other person, possibly more, while X is exclusively single player.

Grand Strategy games can also obliterate your free time. Civilization 5, any Total War game. Hell, Age of Empires 2 can have very long matches if you play on huge maps and people have loved that game for over 20 years.

You can also go for Fallout 4 or Skyrim with extra content mods, like dungeons, quests or areas.

Personally, I’m just past 400h on Palworld, so I’d recommend it as well. I’ve played from start to “finish” some 4 times by now. Official servers will be wiped sometime in December, possibly with a new patch arriving, but you can always play single player and even invite a friend to play on your local save and never lose progress (unless the save gets corrupted, which can happen).

ICastFist,
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Speaking of satanic panic, the biggest irony are those that denounce stuff like the Diablo or Doom series. You know, games were the player’s job is to literally destroy the forces of actual hell. Maybe killing demons with swords and shotguns is sinful?

ICastFist,
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Pirated ones, probably, though I doubt anyone other than the dear leader is allowed to play, because “western propaganda”. Not like you’d have many people in there with a good PC anyway. Or even electricity.

ICastFist,
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Everything is just working

ICastFist,
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It’s all this bland uniform container of “content” with nothing making any of it stand out.

The big irony here is that they could damn well make weights for the procgen to create spots with dense “habitation” and others with zero points of interest. But nope, just generate a map, plop down 5-8 POI, call it a day. The “big cities” like New Atlantis stand out in the worst way possible, a small square of buildings surrounded by absolutely fucking nothing. They effectively copied the worst aspects of No Man’s Sky

ICastFist,
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Congrats, we’ll get nordic horse armor now

ICastFist,
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Oblivion’s leveling didn’t change from Morrowind, it also had that flaw that could really fuck you up if you didn’t optimize getting extra points in the minor skills before the major skills.

I enjoy that Skyrim made leveling up simply a matter of gaining X points across skills, but how they ditched the attributes and went for +10 on one of Health, Stamina or Magicka made it feel kinda dumb.

ICastFist,
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Their “open arms” has felt like a vampiric embrace for almost a decade now, because they would really, really, really prefer if modders released stuff via their club, where modders can get money and they also get a slice for free.

The bigger PC names of the 90s and early 2000s were all welcoming to modding, with some games shipping with the “official editor tools” for anyone to mess around with (UT99 and Warcraft 3 come to mind)

ICastFist,
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And considering Bethesda’s track record, we will get a buggy mess 2 years from now. I mean, just compare the list of shit the Unofficial Skyrim Patch fixes that Bethesda hasn’t addressed in 13 fucking years

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