I think Stalker 2 needs a mix and match option where we can choose the language of the dialogue line by line. Or at least a future “meme” language option where the best lines of every translation is used.
And how exactly does a free fly invalidate the article about refunds requiring an NDA? Nobody is questioning whether there’s is some semblance of a game in a project that has been in development for over a decade, it would be a massive red flag if there’s wasn’t. What people are questioning is why is there a secret shop page that players can access ONLY after they’ve spent a thousand dollars on the game, and then another secret shop page after they’ve spent 10k? What’s up with the predatory practices?
Is your response “No no no, don’t look at those controversies. Look at how pretty the game is”? A free fly event doesn’t invalidate the claim that you might need to sign an NDA to get a refund. It doesn’t invalidate the claim that the devs had to pull 7 day work weeks. There are loads of criticism that the free fly does not address at all. These articles would exist even if everyone tried the free fly.
From my experience games that get “hate articles” are games that are already doing questionable things. You don’t get such articles circulating about good games because that shit just won’t stick. When it comes to SC and CI that shit does stick.
Please no. Something faster than a cyclops. I enjoyed cyclops being a mobile base, but my god was it slow. I don’t remember what issues I had with the sea truck but I’d probably still prefer the truck to the cyclops.
The controller experience is really well thought through and the game is definitely playable with the controller. That said, I still chose kb+m because I felt like I got a better overview of a situation and the options I had in that situation, but I could see why someone would think the controller option is more immersive.
Pretty much what I’ve been saying for almost a decade, mostly in response to “game development is expensive, that’s why AAA games need insert extra revenue streams”. My response has always been that games are bloated with feature creep and if there was an actual issue with development costs the first thing you can cut are features that don’t really add to the game. Not only do you cut development costs but you arguably make a better product.
Nice to get some validation because it’s been a rather controversial opinion. People have argued nobody would buy AAA if it’s not an open world with XP, skills and crafting. Or a competitive hero based online shooter with XP, unlockables, season pass and 5 different game modes. I guess now people don’t buy those even if they are all those things
For movement I would take something like a HOTAS over keyboard. For example in games with multiple movement speeds finding the right speed is rather cumbersome on keyboard because the key press is an on/off and not a scale.
Similarly on keyboard movement is restricted to 8 directions. If you need to move in some other direction most people actually use a mouse to compensate for the lack of movement options because it’s too cumbersome with a keyboard.
There are benefits to using keyboards but there are places where you can use something better. Analogue input simply gives better movement options.
There are some exceptions but I generally agree. The keyboard isn’t anywhere as precise as an analogue stick. Ideally I would use something like HOTAS for movement and mouse for aiming.
I second Shadows of doubt. I haven’t played the release version yet (I’m still building factories in Satisfactory) but I can give my most memorable detective work from early access. I was doing side jobs because my murder case had gone cold. I had a gig where I needed to find proof that the clients partner is having an affair. The information I got about the potential lover were some vague physical traits like eye color and shoe size. But the key information was that the lover’s partner worked as Wait staff. So I
went through every restaurant, bar, diner etc in the city.
Got a list of every wait staff member.
Found out where they live.
Broke into their house.
Found their partner information.
Found the potential lover.
Started looking for key evidence to tie them to the affair.
The last step is where my gig ended up in a roadblock. I’m not 100% sure but I think it was bugged because I did everything I could come up with. I went through the clients partner personal stuff and found nothing. I went to their work and found nothing. I went through the lovers personal stuff and found nothing. I went to lovers work and found nothing. I even planted a tracker on both of them and followed them around to see if I missed something and I still found nothing. I even checked the mailboxes. So the key evidence was probably bugged and I couldn’t find it.
Despite that I haven’t had such a unique experience in any other game. It’s up there in my backlog waiting for me to return, but first the factory must grow.
To be fair, Windows is getting worse every year as well and Linux isn’t officially supported by most developers so you kinda need to compromise somewhere.
I personally went with Linux because I got fed up with Windows bullshit and the games I can’t play are mostly games I’m not really interested in playing in the first place.
So all subscription games are gambling? What about Fallout 76? It’s not gambling if you just buy the game but if you buy the subscription the game becomes gambling despite the game fundamentally stays the same and the subscription doesn’t add any RNG to the game?
In that case aren’t most games gambling? You fight a boss and you die. You have failed and you lose progress of the boss fight which means the failed fight was a waste of time. Gambling.
My actual point is that despite us having a relatively good intuition on what is gambling, defining what gambling really is is pretty hard. Be too broad and you will end up marking non-gambling things as gambling, be too narrow and you get things like lootboxes that definitely feel like gambling but don’t actually fit most legal definitions of gambling.
Your definition is so broad it encompasses almost all games and as such is useless when you want to use it to regulate gambling on games.
I agree the genre isn’t exactly for me, but I don’t think that’s really relevant. Stardew Valley and Sims more or less fall in the same genre and I loved Stardew Valley and could see the appeal of Sims. I don’t have an issue with those games being on the list but New Horizons just felt shallow. Outside of collecting things for the Museum there really wasn’t anything that engaging. I remember also checking if I’m just playing it wrong and the sentiment from the AC vets was that the gameplay of New Leaf is better.
I did a quick check to see New Horizon is still in the same state as I remember and some people are claiming the 2.0 update made the game better so I guess I’ll give it another shot one day. Maybe my opinion is dated because I haven’t really played since 1.3 update.
I’m going to give my probably controversial opinion. I don’t think Animal Crossing New Horizons should be on that list and the main reason it got critical acclaim is because it released at the height of Covid. Had it released any other time people would’ve seen that it’s a shallow game where in long term it’s mostly a repetition of the same menial actions. There’s nothing wrong with repetition, but having to check the store every day isn’t exactly the peak of compelling gameplay.