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Glide, do games w Annapurna Video-Game Team Resigns, Leaving Partners Scrambling

Every single time I have played an Annapurna published game, I had a fantastic time. I won’t say that everything they did was equal, but everything they did was entertaining, and thought-provoking.

I can’t quite follow the legalese required to parse EXACTLY what this means going forward, but I am sure it is not good, and that is disappointing.

Glide, do games w Why is the community for Honkai Star Rail and Genshin Impact like this?

Fantastic watch that highlights the issue I am talking about. Thanks for sharing that.

Glide, do games w Why is the community for Honkai Star Rail and Genshin Impact like this?

The problem is we’re linking it to appearances instead of maturity.

The problem with sexual relationships between adults and minors is two fold. First, the minor in question hasn’t had time to fully develop the emotional intelligence to healthily and safely engage in a sexual relationship. Second, there is an innate power differential between a minor and an adult: usually the adult has means of supporting themselves, something akin to solidified social supports and experience, education and knowledge necessary to live without the day-to-day support of others. You put these together, and you have a relationship that, even with the absolute best of intentions, becomes inherently abusive. The adult holds all the power in the relationship, and the minor is left with no choice but to worship the ground they walk on, and worse, they have not developed the emotional intelligence to identify it.

The problem with these 2000 year old loli’s is not their body; the problem is that they’re often child-coded. They act like children. They do things that highlights their lack of knowledge and inexperience. What is often played off as a cute girl anime trope is in reality an indication that this is someone who you can conquer, dominate, and hold power over in a sexual relationship, and you can feel “good” about doing so, because you’re, with the best of intentions, just helping them learn through your loving relationship. So what if you’re fucking her while you do so. (/s on that last sentence just in case)

There is nothing wrong with finding petite women attractive. 30 year olds who look like teenagers are not a problem. Hell, as long as we’re on the topic, I’ll shock most people by arguing that admitting that a 16 year old has developed into an attractive and desirable person isn’t even a problem, as long as you’re doing so from a position of respect rather than intent. The issue is neglecting to recognize the power differential between you and that 16 year old, and convincing yourself that it’s okay to engage in romantic and sexual acts with them while uttering deranged statements like “they’re very mature for their age” or “I’m helping them learn and grow so it’s okay”.

Child coded characters are a problem, and hiding the magic number that supposidly discerns whether or not they’re fuckable doesn’t suddenly make things okay.

Glide, do games w Why is the community for Honkai Star Rail and Genshin Impact like this?

Not because of the content, but because of groups of men all reinforcing this behavior.

I genuinely know more women than men that act like this. I can’t say you’re entirely wrong about the problems with normalizing behaviour and the like, but simplifying it to “men are disgusting and know nothing of 'real, actual women” when real, actual women are sometimes equally disgusting is, well concerning.

This particular brand of behaviour is usually about rejection of social norms far more than it is ever about the objectification of women. People who have been rejected by society like to take back the power by rejecting the norms of that society.

Glide, do games w One Year Later, Larian Reflects On Baldur's Gate 3's Success, Future Plans, And Canceling DLC: "Ever Since, We've Felt Better"

Right?! Watching it get worldwide acclaim was this strange experience, because Act 3 was nearly unplayable. Meanwhile, Acts 1 and 2 were such masterpieces that it’s hard to call the game anything other than amazing. Criticizism felt misplaced, but the widespread acclaim it received was toom

I am glad it is a much more polished, finished feeling game now, and we can look back at it as the standard games should be held to, moving forward, but I’ll still be disappointed in the way we failed to get what was initially planned.

Glide, do gaming w Concord may have sold as few as 25,000 copies, it’s claimed [VGC]

Maybe if the game was anymore more than an uninspired mess, it would have sold some copies.

Glide, do games w One Year Later, Larian Reflects On Baldur's Gate 3's Success, Future Plans, And Canceling DLC: "Ever Since, We've Felt Better"

Fucking Amen. Again, I am disappointed, but it is a great game in its current form and, particularly because WotC is involved, I do not blame them at all for their decisions regarding BG3.

Glide, do games w One Year Later, Larian Reflects On Baldur's Gate 3's Success, Future Plans, And Canceling DLC: "Ever Since, We've Felt Better"

I had some really, really poor experiences with Act 3, and it was only later that I learned 90% of my issues were direct results of the Upper City being scrapped.

Karlach, Gortash, Wyll’s father and Cazador are perhaps the biggest cases of this, with their stories feeling incomplete, buggy (at launch), and painfully linear relative to almost every other plot point in the game. In almost every case it’s because a series of their events, triggers and event flags were placed in or tied to the upper city, and the events needed to be replaced, rewritten, and reflagged in something of a hurry.

Larian is a great studio, and they’ve made some of my favorite modern games, but they do this with every release. I’m a little disappointed that this is the one time they’re not going back and “finishing” the final act a year later, the way they did with Original Sin 1 and 2. I won’t quite say I’ve been burnt by the purchase, or that the game is currently unfinished or doesn’t deserve the praise it gets, but seeing what the game could and should have been is a bad aftertaste after an otherwise mostly satisfying meal.

The Steam thread breaking down the cut content, for reference: steamcommunity.com/app/…/3812913565885064204/

Glide, do games w Valve lifts NDA on Deadlock, streaming and talking about the game is now allowed.

Simplify the situation to lol defending the EULA all you want, but “I’m not bound by your NDA because I pressed ESC instead of clicking okay” is the kind of thing I expect a spoiled 14 year old to say while wearing a shit eating grin.

Act unprofessionally in a professional industry and you get dragged by professionals. And rightly so.

Glide, do games w Gearbox founder says Epic Games Store hopes were “misplaced or overly optimistic”

While I normally check both locations and buy from GOG if it’s available there, you would be surprised how many Steam titles are completely DRM free.

I needed some DRM free games for the classroom last year and was pleasantly surprised that a lot of the smaller, indie games I own Steam, the ones I was most interested in bringing into the classroom to begin with, run perfectly well on a machine without Steam even installed just by copying the folder to a flash drive. Some required deleting a Steam.dll or adding a text document that states the SteamID of the game, but most of the games I wanted I was able to run from a flash drive, DRM free, no Internet, Steam or game install required.

Steam offers DRM to devs that want it, but it is not a DRM platform in of itself.

Glide, do games w Heroes of Might and Magic: Olden Era – Official Reveal Trailer

I got really excited, right up to the moment when I remembered that this will require uPlay.

Glide, do games w Can anyone suggest some good co-op games for two people?

A couple titles that deserve mention and I don’t see in any other lists:

Children of Mora - Narrative driven action RPG with some light Roguelite-ish elements. Amazing world building and story telling, good character choice/building and gameplay.

Cassette Beasts - Pokemon, if it were good. Much more mature story, tons of quality of life systems that makes building things fun, a weakness system that matters a lot more than “number big” and the entire game is double battles. I’ve played the game start-to-finish in couch co-op and it was incredible. They’ve recently added online multiplayer, but I cannot say with 100% certainty that the online allows you to engage with the story together. Couch co-op has one player play as the companion character in an otherwise unchanged experience whereas online has one player character hop into another player characters world.

Weird enough, the Monster Hunter franchise - I’m not sure how this isn’t anywhere else in this thread. Use large weapon to hunt large monster. Build bigger weapon to hunt bigger monster. World and Rise are both on sale on Steam right now. World is dumb to move through the story together though, despite the fact that most fans who aren’t me are likely to call it the better game.

Glide, do games w Dead Rising remaster will make Frank West less of a creep

I mean, a small part of me dislikes the lost potential for satire. Dead Rising was always an over-the-top franchise, and Frank always came off as a kind of “wants to be taken seriously, but often finds himself selling candid shots of celebrities to tabloids to get by” kind of photographer. But the presentation was too serious and felt ultimately creepy, rather than being funny or coming off as social commentary.

Glide, do games w Monster Hunter Wilds: Basic Mechanics Overview

Hopefully slinger won’t have the same softening mechanic as in Iceborn.

Speculatively, they seem to have replaced the mechanic with monster wounds and focus strikes, as shown in the focus video. I’m glad to have them keep some kind of mechanic to emphasize the importance of hitting certain parts of the monstet, because base world was far too forgiving with Weakness Exploit and ignore hitzone builds.

Glide, do games w 'Elder Scrolls Online: Lamenting a challenge-free landscape' - article by Biobreak blog

You’re right, but at least there are challenges to be found in FFXIV. Attempting to run past monsters and click the thing will result in death. There are clear bosses where taking you hands off the keyboard for 5-10 seconds means you won’t make it. I am sure the high-end of ESO has genuine challenges, but I couldn’t find them. This is a game where you can genuinely ignore enemies and afk during combat and you’ll still survive. o

To be clear, I think it’s devs really hit on a specific market: there are a lot of people out there who genuinely want a “wind-down, complete quests in vibrant world and feel like a hero” MMO. I was just bored out of my tree after a few days because I am the furthest thing from that audience. Casually getting into ESO, it is truly a challenge-free landscape, far more so than even the intensely story and social driven FFXIV.

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