Don’t get me wrong, I sincerely hope it does come out soon! But I’ve been on the hype train long enough to no longer get my hopes up. Instead, I’ve reached the true hype nirvana: There is no Silksong. There never was any Silksong. It’s merely a collective delusion.
It’s a very unclear signal as there’s a bunch of other possibilities too. Maybe I already have a similar game I prefer, maybe I don’t like the genre, …
I’ve been playing Parkitect over the last months, it’s pretty fun! Usually I don’t stick with Tycoon games for long, but I did >10 campaign levels there.
Only bummer is that the tooling around blueprints is pretty underdeveloped (can’t sort/tag them, very inflexible), and it gets tiring to recreate all the basic decorations around food courts etc.
Meh, on average more than 1.5 years between games doesn’t qualify as yearly for me, especially if you’re counting DLC.
It’s also simply not “the same monotonous bullshit”. Each game has variations and improvements, sometimes leading to drastically different gameplay (compare Sekiro and Elden Ring). Otherwise, why not also count Armored Core?
Now they are releasing an experimental spin-off that again drastically changes a bunch of mechanics, but that’s also somehow not good enough? Seems like you just don’t like their games, irrespective of how much they evolve from the Dark Souls formula.
Souls games are nowhere near “yearly”, and there’s been massive changes throughout the games. How do you get anything close to “yearly FIFA slop” from that?!
What you say makes sense for a multiplayer-only game! But the game has a full single player campaign. There is no technical reason to remove access to that part. That part can be kept working without incurring recurring costs.
“Mile wide and inch deep” is a great way to put it.
I’m playing through the game right now, and there’s a bunch of small annoyances (like getting stuck on invisible terrain while walking/driving), but I can overlook those. But so many things are lifeless beyond the basic game mechanics.
As an example, I just bought an expensive apartment. I didn’t expect a crazy cutscene or anything, but at least the person I bought it from should have shown some kind of reaction, maybe a short dialogue. But no, nothing. I pressed the button, money was subtracted, and I can enter the elevator. The person I bought it from didn’t even look up.
Compare that to something like Baldurs Gate 3, where even small unlikely interactions have surprising amounts of interactivity. The game oozes life out of every pore.
It’s depressing that this is the final state after so many updates.