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FooBarrington, do games w Signatures skyrocket for **Stop Killing Games** campaign after big youtubers take up the cause, resulting in 100k signatures in 48 hours. (Details on how to help in text body of post)

I’m not aware of really any small developers pulling stunts like Ubisoft is doing. And there’s always the option to limit new laws to bigger publishers, like the EU is doing with the DMA.

The art argument is not nonsense, not sure where you get the idea. Games like Assassin’s Creed 2 have influenced many people in their design choices for their own games.

And of course there’s something wrong when a company takes away access to singleplayer games you bought, just because they use always-online DRM and don’t want to pay for the servers. These games don’t take away space from new games, it’s a ridiculous idea that them dying off is improving the situation for new games. It’s also ridiculous to think “hey, someone can just develop a game like the old one!”.

FooBarrington, do games w Signatures skyrocket for **Stop Killing Games** campaign after big youtubers take up the cause, resulting in 100k signatures in 48 hours. (Details on how to help in text body of post)

How is it selfishness to want to keep the product you bought? To preserve things that contribute to art and culture?

FooBarrington, do games w Hytale, once touted as the Minecraft killer, is ceasing development

Thanks for the recommendation! I’m specifically looking for a text guide that outlines the tech progression - doesn’t have to be in-depth, just a rough “first get this kind of thing, then this one”.

These kinds of games tend to be a bit opaque for me, having such a guide would allow me to read up on things when I can’t progress myself. Do you happen to know one?

FooBarrington, do games w New Nuclear Throne beta build adds 60/120FPS support and quality of life features

Yeah, quite the surprise. They really fucked up with the previous-to-last update and left the game broken way longer than acceptable, but it’s nice that they’re improving things a bit now.

FooBarrington, do games w Hytale, once touted as the Minecraft killer, is ceasing development

Is there a good overview of the progression somewhere? I vaguely remember buying it a while ago, but couldn’t really get into it.

FooBarrington, do games w Nier creator Yoko Taro reveals the sad reality of modern AAA game development, “there’s less weird people making games”

Not sure what you mean - “Mario and Princess Beach” is obviously peak cinema

FooBarrington, do gaming w If you hear Latin, you're in trouble.

Tell that to my gourds!

FooBarrington, do gaming w If you hear Latin, you're in trouble.

Oh boy would you enjoy the final boss of Sekiro, 4 health bars

FooBarrington, do games w Aion 2 | Reveal Trailer

Having read the book, I’m supremely confused about this adaptation.

FooBarrington, do games w Elden Ring Nightreign’s Massive Steam Launch Tarnished by 'Mixed' User Reviews Over Lack of Duos Co-Op, Voice Chat

The map pinging has been sufficient communication for me. Other players can “confirm” your pings, which is a great way to show they agree.

FooBarrington, do games w What games are just objective masterpieces?

Super. Hexagon.

It’s hard to explain the relief I felt upon beating the last level. I can fairly easily survive for 300s in the first one, but I’ve never gotten close to beating the last one again.

The most important tip I can give: if you have a 60Hz monitor, turn off VSync. Makes a huge difference.

There’s also a “spiritual successor” called Open Hexagon that’s extendable by the community if you want more, though I haven’t played it myself.

FooBarrington, do games w Elden Ring's player engagement is through the roof: 45% of its Steam players have played for 100+ hours

Hands-down one of the best AAA titles ever made, full stop. I don’t think anything will come close to it in the near future.

FooBarrington, do games w Lies of P is getting difficulty options to make the Soulslike more accessible

Yeah, Elden Ring is definitely easier, I was just talking about parry timing since GP talked about parrying being hard in Demon Souls.

FooBarrington, do games w Lies of P is getting difficulty options to make the Soulslike more accessible

That might be it. I felt like I was able to parry much more frequently in Sekiro, but probably just because the attacks are much easier to read.

Parrying in Elden Ring feels much harder than both Sekiro & Lies of P to me.

FooBarrington, do games w Lies of P is getting difficulty options to make the Soulslike more accessible

I haven’t played Demon Souls, but the timing feels more forgiving than it does in Elden Ring. Interestingly, Sekiro feels even more forgiving.

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