But this was such an edge case, removing assets resulting in the unavailability of said assets in game, that this interruption simply couldn’t have been for foreseen.
They couldn’t foresee issues created by removing assets, in a game that is supposed to support user mods, which can be added/removed at any time? Really?
The explanation I’ve seen is that they wanted to pull the DLC as soon as possible, since it was - literally - the worst-rated product on Steam. I’m 99% sure the bean counters responsible for all of the terrible decisions (release the game, no matter what state! Release the DLC, no matter the amount of content!) pulled the lever on this one again - no chance they’ll see any responsibility with themselves.
Thank you for the tips! I don’t know if I just got very lucky or if your tips helped me play more aggressively - but I managed to win 5 runs yesterday and finished the main quest!
I’d say it’s enemies with large amounts of health/shields. Specifically I’m thinking of:
those skeletons in Asphodel that jump around and throw stuff
all the regenerating dudes in Elysium
big rats and satyrs in the last one
For example, I had a run with the bow w/ homing special and Ares boon on special. Every regenerating dude in Elysium felt like at least ~6-8 procs of Doom (even with backstabs etc).
It just keeps getting slower and slower. I’ve tried using the butterfly to increase damage slightly, but that doesn’t seem to be enough.
How do you make Tight Deadline 2 work? Aside from rare good runs, I seem to spend 10-15 minutes in Asphodel, and 20+ in Elysium (due to my own damage output). Am I just picking the wrong boons?
It’s not just greedy, at this point it’s blatant. The release itself was already bonkers, but they could have saved things by working hard on the base game and releasing additional free content. But this? How many “sowwy we fucked up, we promise to do better, buy our new 132 DLCs” will they pull before people stop giving them the benefit of the doubt?
Do you have any tips for beating higher heat levels? I think I got to around 5 before things just started getting too hard, where I could barely finish a run after multiple tries. Would love to finish the game some day!
The idea is that you can go backwards in time by going faster than light. The speed of light is actually the speed of information itself - so if you could go faster than that, you’d be going backwards in time.
However, Einstein showed that nothing can accelerate to the speed of light. You’d need infinite energy to actually reach the speed of light, and infinite energy is assumed to not be possible.
I’m happy they are taking their time - if Silksong comes close to the quality of Hollow Knight it will be a great game, and they definitely have a chance to make it even better.
I do however wish there was just a bit more communication. Not even release dates or anything, just a small “things are coming along nicely” every couple of months, maybe with tiny peeks at new art. Their official channels have been pretty much dead for years now.