@Ferk@lemmy.ml avatar

Ferk

@Ferk@lemmy.ml

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Ferk, (edited )
@Ferk@lemmy.ml avatar

There are many games that had that mechanic before Arceus.

In particular, Craftopia (which is from the same developers of Palworld) had capsule devices that you can throw to enemies in a “virtual space” while characters “engage in combat” before Arceus was a thing.

Just because they wrote a patent does not make it enforceable… patents don’t really mean anything until they are actually tested in court so they are just tools to try and scare people away whenever a company wants to bully with the prospect of a lawsuit.

I feel that Palworld is likely to win this, this actually is an idiotic move from Nintendo and a win for Palworld… now they will get more publicity, perhaps another spike in sales, and they are finally given the opportunity to prove how they are in the right, so they can shut up all the naysayers who complained about it. I’m hoping all the paranoic empty claims about “blatant asset theft” will be settled once and for all.

Ferk, (edited )
@Ferk@lemmy.ml avatar

Yeah, it protects Jimmy from having to unconditionally contribute to society & its many organizations.

It allows Jimmy to set conditions and control who can use it and who cannot. For example, he can ally with one particular big corpo (or even start building one himself) so they can hold that thing hostage and require agreements/fees for the use of that thing for a long long time.

So now, instead of all people, including big (and small) corpos, having free access to the idea, only the friends of Jimmy will.

The reality is that if it wasn’t for Jimmy, it’s likely that Tommy would have invented it himself anyway at some point (and even improved on it!). But now Tommy can’t work on the thing, cos Jimmy doesn’t wanna be his friend.

So not only does it protect Jimmy from having to contribute to society without conditions, it also protects society from improving over what Jimmy decided to allow (some) people access to. No competition against Jimmy allowed! :D

Even without patents, if the invention is useful I doubt the inventor will have problems making money. It would be one hell of a thing to have in their portfolio / CV. Many corpos are likely to want Jimmy in their workforce. Of course, he might not become filthy rich… but did Jimmy really deserve to be that much more richer than Tommy?

Ferk,
@Ferk@lemmy.ml avatar

If you are into open source, give Remnants of the precursors a try, it’s a modern spiritual successor of the oldie Master of Orion.

Ferk,
@Ferk@lemmy.ml avatar

The article talks about how they are ok with using AI for things outside generating images, texts and so. For example, they are fine using the rudimentary AI of any typical enemy in one of their games. So I expect procedural generation that does not rely on trained bayesian network models is ok for them.

It looks like they just seem to be concerned about the legality of it… so they might just start using it as soon as the legal situation for AI models is made safe.

Ferk, (edited )
@Ferk@lemmy.ml avatar

Only if they use it the same way and within the same context. But isn’t that what always happens when a new gaming system/idea explodes and clones start poping up? I don’t think that matters much, in fact competition might actually be a good thing.

Ferk, (edited )
@Ferk@lemmy.ml avatar

To each their own. For me, a good lore and dialog is what makes a good RPG stand out.

If I want action and reflexes, I’d go play an action game. If I want strategy, I’d go for a puzzle game, or a 4X, deckbuilder, etc. But in a proper RPG what I look for is good lore, engaging story and some level of freedom that makes me feel I’m having an impact in that world. If AI can help with immersion and/or dynamic changes, I’m all for it. Of course, for that to happen they need to make sure it does stay in character and does not hallucinate something incoherent.

If there’s an AI chatbox that actually can stay coherent and be set up as a game without feeling like you have to input too many instructions to the AI to push the narrative (I think AI Dungeon gets close) then well, you could almost consider that being an RPG already. After all, the first RPGs were all text based. So I would already consider that the first iteration of AI-based RPG game. But translating that to a live 3D environment would be the next step.

Ferk,
@Ferk@lemmy.ml avatar

I think it’s more that executives think the average consumer is stupid and cares too much about IP branding. And I feel they are not completelly wrong. Though I think the OGL fiasco showed the D&D fanbase might be smarter than that …hopefully.

Ferk,
@Ferk@lemmy.ml avatar

The thing is that being “willfully ignorant” has served them well, so it makes it the smart move when the goal is “line go up”.

Give me money and call me stupid, why would I care what a few “smart” people think when millions of “stupid” people give me all I want?

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