Ehh… Even putting aside things like Nintendo… Let’s just say I know the names of actual developers on several small studios, including bad games, and I have no idea of a single person who made Postal
Right? I kept hearing people say things like “it’s a precise physics game with player collision” and my only retort is “the fuck is a smash bros to you?” And that game worked way better even without rollback. Imagine a Mario with it.
No one was really predicting Baldur’s Gate would blow up THIS much, honestly. And besides, what could they do? Delay it any amount and you get close to something that IS predictably going to explode: Starfield.
Addressing it at all was a mistake. Because realistically they can only answer in one of two ways
“We hear you, but we’re gonna do nothing”
“We hear you, but we can’t do nothing”
Here they chose the latter, which means people will assume incompetence on their part. Like, look at that “turn back the clock” bit. Why can’t they? Why should the audience read that in any other way than “Oh, I guess, this Blizzard isn’t as ambitious or competent as the Blizzard of a couple years ago which would have delivered on it”.
They need some PR training. I seriously think one among whoever wrote, edited or greenlit this should have stopped and pondered what the goal of the text is.
Specially weird given that there was a whole thing with Neon Prime MAYBE having RTS elements. Someone might confuse themselves crossing those wires. This title just sucks.