I will never, ever, understand why Stadia was something thay had to be “ported into” at such high cost. Specially for games that were ALREADY working on Linux. Like, what the fuck was the hold up. I read up stories that it was basically like porting to a fourth console and that just sounded outrageously stupid in my head.
Whatever tech stack they had, they could have made it way more profitable by making it generic windows boxes that partially run your library elsewhere. I dunno if there’s some hubris or some licensing bullshit behind it, but fact is, if I want to do this on GeForce Now, I can do it, no questions asked, and as the costumer, that’s the beginning and end of my concerns.
Pokemon even has another wiki that’s almost entirely dedicated to game data, Serebii, and yes, the design is dated, and yes, it is also the most accurate and concise source of knowledge for the series.
Man this was an issue already some 10 years ago when touhou wiki went self-hosted. It took a whole year for google to get memo and link the new one above the old.
Nowadays I assume it’s pretty much impossible to reverse the flow unless if your game is huge and highly sought after.
If a narrative-heavy game takes 60 hours and then fucks it up on the third act, it deserves the hate. Games having a bad payoff 200% warrants bad reviews.
If a narrative-heavy game takes 60 hours and then fucks it up on the third act, it deserves the hate. Games having a bad payoff 200% warrants bad reviews.
When Bethesda launches mod support, they will do it as a Creation Platform. They don’t want mods to merely exist, they want to control its presentation.