Not even slightly. I tried to explain this concept to my friend some weeks back and he downright refused to believe Steam or other platforms would leave players without their games if they were to go belly-up, for example.
Nah, take a look at the Steam discussions. People are tired of the GaaS shitfest. Rocksteady have tarmished their reputation just by announcing this game.
Good old fee-2-play. Not sure how much microtransactiin crap is going to be shoehorned in but they’ve already announced a season pass scheme. They’ve tried to cash in on the Arkham brand history and are promoting it on Steam. The comments are less than happy, let’s just say
I can’t say for sure with 8bitdo but I can say the KK2’s motion controls work on PC so long as the emulator has them. I’d assume this is the case with 8bitdo but I can’t check as I found the problem I had with them to be the neutral wrist/hand position to be uncomfortable very quickly.
Not too unpopular, actually. I’ve seen the usual complaints against it. I’ve avoided it enough to not have any spoilers but seen enough to know to not get my hopes too high. I’m just looking to scratch the itch that Sekiro left behind and it was very much the shinobi stuff that got me through that game rather than the souls-like elements so GoT seems to be the right fit.
Oh cry me a river. These hacks don’t deserve the pity they’re clearly trying to win because they have already proven they don’t know how to make a technologically sound game. Every single one of their games has suffered from save-breaking glitches, and yeah I might be one of the unlucky ones to have experienced at least one in all of their games but I can count the amount of developers that have given me a similar experience on one fist (yes, I mean “fist”, not hand).
I have an up-to-date system, more than meet the requirements for this flaming turd of a game and even among the insane amount of loading screens, there are still frequent hang-ups from the game needing to load while walking through a plaza while the game is running on my SSD. That’s simply not good enough. The last time I experienced such behaviour in a game was when I was playing on a potato over a decade ago or playing online with abysmal internet.
Critics don’t have to be developers to be able to spot in what ways a game is bad and neither does the general public. This is very different from “I don’t like this so it’s bad.”. This is a case of “It runs like ass, the writing is boring and the traversal of their mostly-empty crafted universe is little more than a lag-hung menu with a stupid amount of layers to access what you’re actually looking for and a whole ton of loading screens and thus it is bad.”. They haven’t crafted some grand open universe like they advertised, they made a bunch of levels, added a slow fast travel system and a standard fast travel system and called it quits. They’re now finally being called out as the bunch of half-asses they really are and they have more than earned it.
“We were riding the limits of what was possible” is a common excuse given. Then maybe don’t bite off more than you can chew. “Overcome technology itself”. A bad craftsman blames his tools. Maybe stop using an engine that isn’t fit for purpose. The “Creation” engine - or as we might as well call it, Gamebryo - has long been cited as the cause of many problems and barely workable. Take time to retrain your developers to a user-friendly engine and you’ll quickly make up the lost time in efficiency but they insist on holding on to that dinosaur of an engine.
As a member of the general public, I can’t say I know how to make a game, let alone a good one but given the constant stutters, mostly empty world, boring writing, frequent instances of forcing grind to pad play time and ever-increasing tedium in their gameplay loop, I have to assume that Bugthesda doesn’t either. The fact they saw to set team members on reviews instead of fixing all the problems with their games, I have to say their priorities aren’t in the right place and the ones who are “disconnected” are Bethesda who seem to be under the delusion that they’ll get nothing but praise just for releasing a game, no matter the state it’s in.