I get that Steam is where everything and everyone is at. And that the user experience and functionality is best there BUT having another player to try an compete with Steam is a good thing, right?...
People are going to list all the features Steam has over Epic, ignoring that Steam has had ~22 years to get to where it is.
And then there are people talking about how steam has had those 22 years, while completely ignoring how epic could just copy how steam did things and work from there.
Sure, they can’t see what happens in the back end, but I somehow doubt that valve is doing anything ground breaking there that others can’t think of.
Frontlines: Fuel Of War is a 2008 game that combines the premise of Battlefield gameplay with the then futuristic aesthetic games like Ghost Recon Advanced Warfighter. I played through its entire campaign, on normal difficulty to see if it was worth revisiting....
This should be illegal, companies should be forced to open-source games (or at least provide the code to people who bought it) if they decide to discontinue it, so people can preserve it on their own....
And then what? Corporations will just slap a disclaimer on their products informing you of said condition and that you need to agree, understand and accept these terms and conditions and call it a day.
I'm a console gamer so, Why the hate on the Epic Games Store? angielski
I get that Steam is where everything and everyone is at. And that the user experience and functionality is best there BUT having another player to try an compete with Steam is a good thing, right?...
Here's what a random person on the internet thought of Frontlines: Fuel Of War (lemmy.world) angielski
Frontlines: Fuel Of War is a 2008 game that combines the premise of Battlefield gameplay with the then futuristic aesthetic games like Ghost Recon Advanced Warfighter. I played through its entire campaign, on normal difficulty to see if it was worth revisiting....
This should be illegal (lemmy.world) angielski
This should be illegal, companies should be forced to open-source games (or at least provide the code to people who bought it) if they decide to discontinue it, so people can preserve it on their own....