Not a big golf game fan, but Death's Door looks like it could be fun. I'm surprised Dreams hasn't already been a PS Plus title. Given the focus on game creation, you would think Sony would have wanted it in as many hands as possible.
It feels weird to be watching this conference in such high quality. I had forgotten just how many memes this conference spawned, but I do miss that awkwardness a lot of the mid-2000s E3 presentations had. They weren't just a guy in a suit talking about sales figures anymore, but they were still a long way from the more polished showcases we have today.
I'd say so, but then again Morrowind has a lot of quirks that make it hard to get into for modern players. Like the fact that the game doesn't have quest markers. Instead, you get directions like "follow the road and turn left at the fork, it'll be the first cave you see" and you have to follow those directions if you want to find anything. Or how the game uses a dice roll-like system to decide if you hit with your weapon or succeed at casting a spell. At the same time, there is a lot to like about Morrowind if you give it a chance. Unlike a lot of modern RPGs, you don't start out as anyone special. You're a nobody and you stay as a nobody for a good chunk of the game. To advance in the various guilds you have to actually level up your various skills and do enough quests to earn a promotion. So when you do reach the rank of guild master or complete the main quest and people call you a hero it feels like you've really accomplished something.
So yeah. Definitely worth playing, but it's not for everybody and you have to remember that it's an RPG from the early 2000s. If you play it with OpenMW there's a great site called Modding OpenMW that catalogs mods that are compatible with OpenMW.
Well. This certainly has me reconsidering buying any Ubisoft games. I get that we just license all our entertainment now when we purchase it legally, but most companies are smart enough to not remind you of that fact and how easily they could cut you off from everything you've bought.
Oh man, I played so much of this game growing up. Yeah, a lot of the flak it gets for repetitive gameplay, poor controls, and edginess is somewhat justified. At the same time, I feel like this was perfectly aimed at mid-2000s kids who wanted a more "mature" and "adult" Sonic game without really understanding what that meant.