There was someone the other day going on about how violent Palworld is and you have to be a psychopath to enjoy that, so they’re just going to stick to Counterstrike instead.
They could develop different features to succeed in separate environments, over time filling different niches, until eventually they are unrecognisable as coming from the same source.
I’m just so clueless what to do with classes, jobs, etcetera.
Don’t worry about trying to pick the “best” or “strongest” thing, just do the thing that sounds fun. There are different ways of handling things so you don’t have to worry about doing it the “right” way, just pick something that works for you and go with it. If you really want you can worry about maximizing your build or playing a different class in a second run.
No one is upset about having to use EGS for Fortnite. Their own games that they develop themselves they can do what they want with.
The issue is when Epic approaches other developers, especially those that have already announced a Steam release, and try to get exclusivity out of them: medium.com/…/why-i-turned-down-exclusivity-deal-f…
Epic: We would love to have you on our service
Dev: I’m not interested in exclusivity
Epic: then we have no interest in having you on our service
Having more options for their customers makes their service better, but Epic isn’t interested in being a better service.
Sure, but when someone whines “Why did they give this character depth? They could have made them shallow and boring!” I’m not going to give that person much credit.
Also, DOOM guy does have some backstory for those that care to look for it in the games. Easily ignored for those that don’t.