I think it’s cultural differences. In the west, we abhor pay to win and predatory aspects. But in Korea, China and other countries in that region, players demand it.
So then it comes down to which market region you’re targeting. If you’re not a NA/EU mobile developer, how do you choose? 🤷♂️ Can’t keep everyone happy.
ESO, Guild Wars 2 - or even Final Fantasy XIV, Genshin Impact or WarFrame - will provide an interesting world, lore, objectives, opportunities for group and co-op play (or PvP if that’s her thing; she might not know it yet).
Girl+noob doesn’t have to mean farming/building games. Unless, again, she realises it’s her thing.
And outfit fashion is the True End Game™️ for so many online games. Warframe calls it FashionFrame. 😄