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Brewchin, do games w How Are You Guys Handling This?

Maybe $100/year? I prefer games without a “box price”, though I do make exceptions.

Most are free-to-play that specifically aren’t pay-to-win, and play them for years. I’ll also consider paying for DLC and/or “battle pass” systems in them if the content and bang-for-buck is worth it to me.

Brewchin, do games w How Are You Guys Handling This?

Hence me mentioning the price. When does it stop being worth it? You were clearly happy with $120/year, but everyone has their own threshold.

Brewchin, do games w World's Best-selling Video Game Consoles

What I see: “You can verify this image if you install our app.” Garbage post.

Brewchin, do games w How Are You Guys Handling This?

Game Pass sounds great, but the average game play time is ~2 weeks. You’re paying $240–480/year to skim the surface of multiple games.

That’s a lot for what is essentially a demo experience. There are better ways to approach gaming.

Brewchin, do games w Do you preorder games?

I never pre-order nor pay for early access. Examples are plenty, but a couple that spring to mind are New World and Ashes of Creation. (Even excluding the infinite early access of PUBG, and whatever the hell Star Citizen is).

For the former, their “beta test” was “yeah, it runs: ship it” and ZERO feedback was noted or actioned. The release day was The Single Worst game release I’ve ever seen, and 4 years later when Amazon decided to kill it, ALL of the beta bugs were still there. To be fair, it was a “pay once” game. With MTX, of course.

For the latter, people started by paying $300+ for “alpha access” and more recently $100 for the same thing. And it’s clearly 2-4 years away from being remotely ready for release. Those people are paying to do QA. And it will be pay-per-month on release, as if it was 2010.

If your FOMO overrides your other faculties, and you’re willing to put up with all of that, then fine. You do you. 👍🏻

Every pre-order bonus I’ve seen is a skin, title or other tat that doesn’t have any value beyond signalling that you pre-ordered the game.

Me? I’m done playing these financial games with video games. Until a game is released/GA, it’s vapourware and non-existent. But again: you do you.

Brewchin, do games w Roblox to block children from talking to adult strangers after string of lawsuits

But using mandatory facial recognition for that? I think that is way too far.

I agree. As I’ve said from the beginning.

Brewchin, do games w Roblox to block children from talking to adult strangers after string of lawsuits

I don’t know if I would call mandatory facial recognition for children online “the right thing.”

I don’t think so either, which is why I didn’t say it. You skipped my final paragraph.

By “right thing”, I was referring to doing anything, which appears to be more than they’ve tried so far.

The parental responsibility argument was probably valid when there was 1-2 standard computers in a home and getting online was a Whole Thing in itself. Now we have supercomputers in our pockets that are permanently online. It’s a whole lot harder than a simple “parents should take responsibility” one-liner.

I’m not saying they bear no responsibility, but to hand wave that as the answer is not an answer.

Also: Thinking of myself at that age, though public internet didn’t exist until I was almost an adult, I know I’d have found ways around things. A digital equivalent to slipping out of your window to see friends or hiding your Brussels sprouts in a pocket.

The technical education required to correctly protect, monitor and configure the necessary hardware and software is unreasonable for the vast majority of people.

Though you could probably find a kid who’ll happily show you how to do it all…

Brewchin, do games w Roblox to block children from talking to adult strangers after string of lawsuits

This. Imagine being a company who suddenly has to do the right thing simply because they can’t afford the “we’ve tried nothing and we’re all out of ideas” approach any more.

Litigation may be an awful substitute for regulation, but at least its having some positive effect here.

Shame about the way they’re doing it, though. It’s a wet dream for politicians and activists in favour of age verification, and for the hackers who’ll inevitability get their hands on all of it.

Brewchin, do games w Sony Q1 2026 Earnings Call; "...in gaming business and moving away from a hardware-centric business to more to the community- based engagement business..."

Are you linking “everything is an Xbox” with growing their platform? Are you new at internet arguments?

Brewchin, do games w Sony Q1 2026 Earnings Call; "...in gaming business and moving away from a hardware-centric business to more to the community- based engagement business..."

I mean, it sounds like they’re copying Microsoft’s “everything is an Xbox” lunacy, but its unclear if that’s reality based on what I read there.

But I’d not be surprised if the “Spider-Man pointing at Spider-Man” meme applies to this, given how focussed the VP of each company’s console division is on their main competitor.

But who knows… Perhaps not even them? 🤷‍♂️

Brewchin, do games w There's still no sign of Star Citizen 1.0, but it did just get a revamped referral program so the die-hards can tempt in even more saps

If it eventually gets outed as being Ponzi scheme, I’ll not be remotely surprised.

Brewchin, do games w Game media preservation, where?

GOG does preservation. That and Archive.org are the ones I use.

Brewchin, do games w Reminder if you're leaving Discord for this Revolt server ( Linux + Steam Deck devs / creators)

Perhaps, but we’re now in an age where IPO announcements, CEO changes and even new features inevitably lead to enshittification. There is no harm in having a backup plan.

I’d even say that anyone who doesn’t have a plan B is an idiot, given recent history.

Brewchin, do games w Reminder if you're leaving Discord for this Revolt server ( Linux + Steam Deck devs / creators)

Not currently a Revolt user, but this would be a requirement for me to consider switching, too.

It looks like its API supports webhooks, so should be relatively straightforward to enable it (or perhaps through a third party, like Zapier)?

Brewchin, do games w Is it time to start a campaign against kernel-level anticheat?

competitive multiplayer

I feel it should be added that this is one use of anti-cheat, but it also gets used on noncompetitive single player games, too.

Usually if a game has micro-transactions, but also to “protect our IP” as has been seen with a number of older non-MTX single player games recently being retrofitted with it.

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