Aztechnology

@Aztechnology@lemmy.world

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What games had easy soft locks that prevented you from either progressing or getting a true ending? angielski

The thought came to mind after reading a recent post about Baldurs Gate 3 here but it reminded me of the Japense only PSX game Mizzurna Falls where if you don’t perform a certain action early in the game you are prevented from getting a true ending. While this might not be a traditional soft lock because you can still progress...

Aztechnology,

FF12 had some bullshit chest near the beginning of the game… If you opened it you lost the ability to 100% the game and get the Zodiac spear ( reportedly some ability to get one in a very tedious grunts fashion but it’s been ages)

Basically the straw that broke the camel’s back for me with ff… The games story and combat was already a let down after they dropped the turn based combat like all of them ff1-ff10

But yeah generally I dislike many soft lock mechanics or illogical things that punish you for just playing the game… Oftentimes these were put in games just to sell strategy guides.

Aztechnology,

I stopped liking final fantasy once they abandoned it… Literally last game I played was 12.

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